一些老马地更新
Played mostly Jack-5 today, but Craig is still going to be my main. Both are very fun to play as though.
1,2,d/b+3+4 doesn't work (you didn't really think it would, did you? )
Found a new move. b,f+1+2 is a push away move similar to Kings f,f,n+1+2. Comes out slower. Not sure if it can link to VTS (doubt it). Dunno if it'll be much use to Craig players. No damage.
Having trouble finding use for his d/b+2 elbow (similar to kings d/f+1). Most situations you'd use it in, 1+2 is better.
Craig sucks at juggling, but his wakeup game is great. I'm going to be experimenting with Juggles, but at this point I might have to go back to 1, d+2,4.
His new F+3+4 (or f,f+3+4) is actually quite good. On any hit it sends the oppnent flying back for a guaranteed b+1. You can fool opponents into think you are doing a FC,d/f+4 with it and nail them. Big damage.
Don't think his f,f+3 from T4 can be done except while running. Sucky.
I still think u/f+1+2 is useless.
FC,d+1+2:b seems pretty pointless now that he has WR+4.
I'll try to figure out juggles that don't blow tomorrow.
I was about to leave the arcade today when I realized that craig can use the f+2+4 notation to get extra reach on his airgrab. Knowing this I was able to find some very good juggles that previously wouldn't connect.
for the record, Craig has a new combo off of d/f+3. He can do d/f+3,1,2(and 3+4 to go into VTS if you want), d/f+3,d/f+1,2 and d/f+3,1,d+2. As well as the old d/f+3,1+2 kick to headbutt.
d/f+3,d/f+1,2 looks like the midkick, a small upper, and then he takes his right hand and does an overhead smash.
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d+1+2
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d+1+2, 1, d/f+3,1,2, f+2+4 about 50%
d+1+2, 1,2, d/f+3,d/f+1,2 about 45%, better wakeups. Craig smacks them down with the last hit and I don't think its techable. If you don't input it fast enough the last hit sometimes misses (you can just do one jab after the d+1+2 to solve this)
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d/b+1+2
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I was having A LOT of trouble connecting u/f+4, 1, 2+4 after this, but if you use f+2+4 instead you will connect with it MUCH more often. You don't even need to do the jab. In other words:
d/b+1+2, u/f+4, f+2+4
I'm gonna work on juggles off his f,f+1+2 throw, WR+3, and his f,f+1 next time. The first juggle I listed under d+1+2 should work off his d/f+1 as well (and I'm sure it will work off of f,f+1). You might only be able to do d/f+3,1 though and not d/f+3,1,2.
Other things:
his f,b+1+2 little push thing is actually not half bad. It inturrupts stuff and seems like it gives him a frame or two advantage. Fun to mixup throws, d+1+2 and d+4 after it.
d/b+1+2 is guaranteed after his u/f+1+2 judo chop move, doesn't launch though, hits them as the fall to the ground. Damage is good but the applications for the u/f+1+2 move remain to be seen.
Oh another very cool find. When you tackle somebody, if you press 3+4 Craig no longer gets up. Instead, he does the same thing as the 1+2, but instead of just pounding them twice, he pounds them once, then grabs their head and smashes it into the ground 2 or 3 times. It's BY FAR the most brutal looking finisher. I hope they give this, 1+3 and 2+4 re-reversal status in the 100% version, but that may be asking too much.
Oh and I finally unlocked his dreadlocks (120,000 fucking points) and I think they look shitty. I would've much rather had his T4 2p hairstyle as an option. He looks WAY too Jamaican with them.
It's okay though, because Pirate Craig will own all.