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TEKKEN 5.1 PATCH RELEASE INFORMATION/CHANGES      

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以下是引用tianyuanyuan在2005-6-29 17:56:29的发言: 有讲什么时候出吗? 如果是真这样改就好了 终于平衡了 啊门~~~~~~~~~~~~~~
Slated release in Japan for Tekken 5.1 is the first week of July. No word yet on an American release if any. STEVE这下歇的了,一个好地确反都没有, 转圈+2 CH 也不能晕人了,缩都不好缩了,爽哦
你以为你正在游戏人生,但人生早已将你游戏。

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以前魔伸能恢复就是废招,这下一改就吊的了……

DJ好象也加强了哦

bryan b1不能直接浮,ff2破绽变大,好地一B哎,两大无耻招总算减弱了,我最恨中这两招,这下还有点意思,准备练他了

Julia个小荡妇本来就很强了,这下还加强,无聊啊

[此贴子已经被作者于2005-6-29 23:05:57编辑过]

你以为你正在游戏人生,但人生早已将你游戏。

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总比用STEVE缩啊缩地强,练3岛喽,随大势……
你以为你正在游戏人生,但人生早已将你游戏。

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<duk|dream> nina and steve fucked up in Tekken version 5.1 <ironzzzzz> lol good * Deepflow has joined #tekken <av|ns> ? <duk|dream> nina and steve got fucked up big time <duk|dream> almost every move that was useful <av|ns> how do oyu know ? O_o <duk|dream> because <duk|dream> v5.1 patch information <duk|dream> came out today <av|ns> oh wow <av|ns> where? <duk|dream> arcadia august version <duk|dream> magazine <av|ns> oh that's cool <av|ns> how about devil jin? <duk|dream> feng got pretty bad too <duk|dream> devil jin almost no change <duk|dream> 3 small changes <av|ns> b+1, d/f+2 on ch? <duk|dream> it's a plus no minus <duk|dream> no <av|ns> still guaranteed? <duk|dream> devil jin looks to be the best now <duk|dream> yeah <duk|dream> everything same <av|ns> sweet <duk|dream> except <duk|dream> cd1 hit on air <duk|dream> can go into heaven's door <duk|dream> that flying thingy <av|ns> oh nice <duk|dream> and df2 stuff <av|ns> hei's 2,2,1+2? <duk|dream> not connectable <duk|dream> i mean <duk|dream> it's blockable <duk|dream> the second 1+2 <av|ns> ah i see <duk|dream> oh and <duk|dream> you can now <duk|dream> block while tech roll <av|ns> im glad they raped the fuck out of steve <duk|dream> which sucks... <av|ns> nina i dont mind <duk|dream> steve is <duk|dream> hrm <av|ns> tech roll catches = gone? <duk|dream> it's just too much i think <duk|dream> yeah <duk|dream> gone <duk|dream> even the wall <av|ns> hm.. <duk|dream> no more <duk|dream> bryan 121 df3 <av|ns> wow <av|ns> bryan's wall game = raped <duk|dream> but it sux <av|ns> not like he needed it <duk|dream> overall <duk|dream> no more mind games <av|ns> his b+1 still intact? <duk|dream> during standing up <duk|dream> this i'm not sure <duk|dream> i didn't understand the jap <av|ns> oh i see <duk|dream> but i think it said <duk|dream> no more launch <duk|dream> on normal hit <duk|dream> not sure <av|ns> wtfff <av|ns> i think that's a bit excessive <duk|dream> but <duk|dream> ws3 <duk|dream> on CH <av|ns> unescapable O,o <duk|dream> stun isn't excapable <duk|dream> yeah <av|ns> w00t <duk|dream> and this <duk|dream> MPK combination? <duk|dream> i don't know which move <trag> whats changed w/ feng? <duk|dream> but ch 1st hit is guaranteed <av|ns> taunt? <av|ns> mpk = taunt? <duk|dream> feng is pretty bad now <duk|dream> b1 on block <duk|dream> is -10 frames <av|ns> lol <duk|dream> ss4 on block <duk|dream> has more delays <av|ns> wtf <duk|dream> and the rest i didn't understand <trag> anything else? <av|ns> i dont think they shouldve messed up his ss4 <duk|dream> there were 3 more changes i think <duk|dream> something like <duk|dream> ws3 <duk|dream> had more delays? <trag> cool <duk|dream> well everything were negative changes <duk|dream> kuma <trag> what about nina <duk|dream> nina <duk|dream> is almos ton par with steve <duk|dream> very bad <trag> d,db+3 not safe? <av|ns> damn that sucks <duk|dream> yeah not safe <trag> ahh ok cool <av|ns> u/f+1 techable <duk|dream> the knee <av|ns> ? <duk|dream> even on jf <av|ns> thanks duk for the info <duk|dream> thanx <duk|dream> oh btw <duk|dream> nina <duk|dream> the worst part <duk|dream> no more uf1 <duk|dream> on juggle <duk|dream> it's too slow now <duk|dream> and it has delays on block <pyrojoe> what about the steve changes? <pyrojoe> really bad? <duk|dream> horrible <duk|dream> i mean <duk|dream> horrible <duk|dream> oki'll just write down <duk|dream> he has the longest <duk|dream> change list lol <duk|dream> steve <duk|dream> -df2 not launchable <duk|dream> -no more infinites <duk|dream> - albatross turn punch (3+4, 2) Ch stun is gone <duk|dream> -121 or 21 albatross turn is gone <duk|dream> - b1 into f2 is gone <av|ns> (lol) im loving this. <duk|dream> - it's impossible to juggle after close df1+2 hit <duk|dream> - 1212, or 212 on CH isn't launchable any more <StridaJin> good god just raped steve <duk|dream> - you can tech roll after cutting hook? <duk|dream> and two more i dunno the name of the move <duk|dream> but it seems to be two other big moves that got raped <av|ns> so v5.1 mostly deals with just steve? <av|ns> how about low tier chars <duk|dream> no <duk|dream> every character has changes <pyrojoe> crap... goodbye steve <StridaJin> its in which new mag? <duk|dream> but steve has the most changes <duk|dream> Arcadia august <duk|dream> Nina <StridaJin> bout to go get that tonite and get the gf to translate <duk|dream> - df12 hit or block you get delays <Mr|dave> 5.1 just new version of t5 fixes some bugs? <ironzzzzz> what about new moves? <duk|dream> - more delays on blocking knee even if JF the distance doesn't go back far <pyrojoe> wow... dude, what is namco doing? * ironzzzzz is now known as ironpalm <StridaJin> marduk d+1+2? <duk|dream> - divine kick d,db3 delayincreased <duk|dream> - lift uppercut delay increased <duk|dream> - and 3 more moves that got fucked up <duk|dream> oh yeah <duk|dream> uf 1 <duk|dream> is not slow <duk|dream> and has more delays on block or hit <av|ns> i dont think they shouldve fucked up nina or feng that badly.. <StridaJin> not slow? <duk|dream> it's hard to connect on air juggle <av|ns> their jabs are still intact right? <duk|dream> and even if you get to connect, you can't do mind games <duk|dream> because nina has big delays <duk|dream> yeah jabs are same <duk|dream> marduk <StridaJin> o.O <duk|dream> d1 on block is +3 now not +6 <duk|dream> d4 on hit is now -3 frames <av|ns> not too bad <duk|dream> that's it for marduk <StridaJin> sweet <StridaJin> but i want my d+1+2 back <StridaJin> yea goin out to get the new Arcadia tonite <duk|dream> you live in japan right now? <StridaJin> yea <StridaJin> okinawa <duk|dream> cool <duk|dream> well <duk|dream> the magazine official release date is 6/30 <StridaJin> they say when the new version is supposed to be out? <duk|dream> so it might not be out in all places <av|ns> july i beleive <StridaJin> ah ok <duk|dream> yeah <duk|dream> july <duk|dream> first week <StridaJin> cool <duk|dream> that is japanese date <duk|dream> dunno about international <av|ns> oh <duk|dream> right now the effect of thispatch is huge <duk|dream> every steeve user is shocked in korea <duk|dream> lol <duk|dream> and mishimas are all happy <duk|dream> especially devil jin <ironpalm> hshshs <ironpalm> hahaah <av|ns> bwahhhahahaha <av|ns> i know i am. <ironpalm> nin must be crying <ironpalm> his character is finished <av|ns> i dont think it's completely finish <av|ns> it's more or less like t4 steve now <StridaJin> think they raped them a lil too much <av|ns> he still has 121 <av|ns> :> <av|ns> and.. throws.. <StridaJin> i just wanted ss 3 1 (1) gone really <av|ns> naw, im glad they raped him. <StridaJin> d/f+2 doesnt launch either you said? <av|ns> hahahaha <StridaJin> Duk: any julia shit? <duk|dream> hrm yeah <duk|dream> julia not much change <duk|dream> i think i saw <av|ns> kazuya? <duk|dream> 4 ch into ff1 is easier to connect <duk|dream> kazuya * MarkMan has joined #tekken <av|ns> hey mark <duk|dream> ws2 stun is unescapable <av|ns> YESSSSSSSSS <duk|dream> but the stun is like df2 stun <duk|dream> not like t4 ws2 <av|ns> YESSSSSSS WOOHOO <av|ns> AWWW.. <duk|dream> so no more ewgf launch <duk|dream> just small juggles <av|ns> damnit. -_- <duk|dream> but it's still good <av|ns> i rather do tp <av|ns> hehe <ironpalm> hwoarang? <ironpalm> what about him <duk|dream> hwoarang <duk|dream> not much changes <duk|dream> something like <duk|dream> cut low on hit <duk|dream> hwoarang is in disadvantage <StridaJin> <duk|dream> 4 ch into ff1 is easier to connect<---------------you mean Julia right? <duk|dream> i think cut low is db4 <duk|dream> not sure <duk|dream> yeah julia <StridaJin> sweet <av|ns> i think hwoarang is fine the way he is <StridaJin> magic 4's! <duk|dream> btw <duk|dream> major system change <duk|dream> is <duk|dream> down attacks are <duk|dream> now 70% damage <duk|dream> and you can block while tech rolling <duk|dream> so there are no more tech roll catch <MarkMan> yo <MarkMan> whats up guys <MarkMan> <duk|dream> hey <StridaJin> so roger is shit now <av|ns> sup mark <MarkMan> im compiling all the stuff <MarkMan> to post as asticky on TZ <MarkMan> thanks for the updates DUK <av|ns> the rest of the irc stuff is posted on tz thread <StridaJin> Mark: thankyou! <duk|dream> np <MarkMan> thanks to AV for posting it <duk|dream> thing like <MarkMan> or i wouldnt have gone on <MarkMan> irc <duk|dream> wall juggle bryan 121 into df3 <av|ns> np <MarkMan> lol <av|ns> haha <duk|dream> i guess you can block df3 now <duk|dream> since it's a tech roll catch move <StridaJin> bryan wall game is raped <duk|dream> but bryan is still strong <duk|dream> ws3 ch unescapable stun <duk|dream> taunt and jet uppercut still same <duk|dream> and b1 on normal hit is not launchable <duk|dream> yeah ws3 CH stun <StridaJin> lol <duk|dream> unescapable <StridaJin> are you serious!? <duk|dream> ff2 delay increased <StridaJin> omg <duk|dream> 124 delay increased <duk|dream> yeah <duk|dream> this is all official <StridaJin> b1 on normal hit not launchable................classic <pyrojoe> holy crap... let the ws3 spam begin <av|ns> yeah that's fucked up. <av|ns> ws+3 spam? <pyrojoe> at least b1 is toned down <av|ns> naw.. <av|ns> ling changes? <duk|dream> not much <duk|dream> just a sec <StridaJin> ok did lei or kuma get beefed up at all? <duk|dream> yeah <duk|dream> they did <ironpalm> are god question lei? <ironpalm> good question <pyrojoe> well, I guess if b1 won't launch after ch ws3, it's not too bad <duk|dream> what is a <duk|dream> rolling sovet <duk|dream> king's move <MarkMan> b+4 <MarkMan> err <MarkMan> f+4 <ironpalm> what have they done to lei? <MarkMan> rolling sobat <trp> wait whats going on... <duk|dream> oh ok <trp> tekken 5 get patched or something <trp> o_0 <duk|dream> hrm <duk|dream> King: <duk|dream> -Rolling Sobat normal hit makes wall stun <duk|dream> on CH it makes opponent down <MarkMan> WOO HOOO <MarkMan> tight <ironpalm> LEI ?? <duk|dream> -After Tombstone you get more frame advantage than before so d3+4 goes in and more i guess <pyrojoe> anything on christie? <duk|dream> Lei <duk|dream> -ff2 delay decreased on block <faceless> wow, namco actually making the game more balanced? <duk|dream> -on one of the auto block stance , auto block is gone <trp> so law is top tier now =p <duk|dream> - ff4,3+4 first hits second goes in too <trp> *\o/* <duk|dream> is it ff4 3+4? <duk|dream> i dunno that new move <ironpalm> yeah i know whcih one you mean <ironpalm> anything else <ironpalm> increaae damage? <ironpalm> increased damage? <duk|dream> don't think so.. <duk|dream> the damage part <StridaJin> oh and wang shit <duk|dream> isn't on the magazine so <ironpalm> <duk|dream> it's hard to know right now <trp> so my question is <duk|dream> the chages that are writen <ironpalm> lol <duk|dream> are all move changes <duk|dream> and frames <trp> what are they gonna do about all the console versions that have already been bought... * TONY-T has joined #tekken <duk|dream> damage we'll have to see when it comes out <trp> and the arcade systems <StridaJin> buy them again! <duk|dream> from what i know <duk|dream> this is <trp> fk that <duk|dream> just a small patch <duk|dream> for the next big patch <duk|dream> coming up later this year <StridaJin> resell it for $20? =\ <duk|dream> i'm guess <duk|dream> guessing that <duk|dream> Tekken 5 Evolution <duk|dream> or something at that size will come out <StridaJin> lol yea <faceless> lol <duk|dream> and it'll be on ps3 next year <duk|dream> this is just my guess but there are rumors like this in japan <duk|dream> Yoshi <duk|dream> -rk~lk the high launching move has less delays on block now <StridaJin> b1 with bryan..........too good * Sabin- has joined #tekken <duk|dream> -after yoshi tackle (f3+4) hit, nothing is confirmed (before db3 was confirmed) <TONY-T> any upgrade for lei? <duk|dream> hey tony <TONY-T> hey duk <duk|dream> -ff2 on block less delay <duk|dream> -ff4 on hit 3+4 connect <pyrojoe> oh.. heh, srry <duk|dream> and no more auto parry in one of the stances <MarkMan> oh shit <MarkMan> tight <duk|dream> Xiaoyu <TONY-T> hmmmm! <duk|dream> - from BT punch parry, damage increases and juggles (i think you can launch or something?) <TONY-T> i hope the no more auto parry is in tiger stance <duk|dream> - from BT lp hit makes opponent fall <av|ns> i wonder <TONY-T> that would be shit if it was panther <duk|dream> no <duk|dream> it is <duk|dream> panther <duk|dream> yeah panther <av|ns> maybe bryan's b+1 on clean will cause crouch stun <trp> lol <TONY-T> fuck <TONY-T> thats bad <trp> if b+1 doesnt launch ne more what use is it lol <TONY-T> well, wait and see i guess <Brosnan> I wanna hear more about Kuma and Hwoarang. <duk|dream> you can + frames on b1 block <av|ns> it still has its block stun. <duk|dream> so it's still good <duk|dream> Kuma <duk|dream> f1+2 on block less delays <duk|dream> and ff2 has no delays now (even king b3 gets blocked) <faceless> sad... groups already making psp rips <Brosnan> Sweet <ironpalm> great <pyrojoe> ff2 safe? crazu <ironpalm> lol <duk|dream> Wang <pyrojoe> crazy* <duk|dream> - d41 has more delayson block <duk|dream> - 111 doesn't make opponent move back any more on block <Brosnan> <duk|dream> - df1+3+4 on block wang is at disadvantage <Brosnan> Does Hwoarang have anything other than more delay on d/b+4? <MarkMan> how could the delay have gotten any worse lol <MarkMan> wow <Brosnan> On hit, Mark <MarkMan> oh damn <MarkMan> that sucks <Brosnan> On block he is fucked anyway <Brosnan> Yeah <Brosnan> <av|ns> =\ wtf <av|ns> i think hwoarang is fine the way he is <Brosnan> I use d/b+3 more anyway, to be honest. <duk|dream> Law <duk|dream> -Dragon Storm not launchable any more <duk|dream> no flips <Brosnan> Craig d+4 is -3 on hit <MarkMan> thank you <duk|dream> hrm <duk|dream> Jack-5 <Brosnan> duk, any idea on a release time frame? <duk|dream> -uf1+2 throw into d,df2 block bug is gone <MarkMan> haha the universal break glitch? <duk|dream> first week of july in japan <duk|dream> yeah the break glitch lol enjoy

看来STEVE削弱地厉害。蚂蚁,画郁,nomoon你们准备换人吧……

[此贴子已经被作者于2005-6-30 10:13:28编辑过]

你以为你正在游戏人生,但人生早已将你游戏。

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Anna  d/f+1,2 击中或者被防,硬直都比以前大了,嘿
你以为你正在游戏人生,但人生早已将你游戏。

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这个只是部分改动而已,NAMCO并没有公布改动,这些都是一些玩家自己玩过之后总结出来地,而且只限于一些S角色, 一个比较弱地人物没有给他们很多测试机会
你以为你正在游戏人生,但人生早已将你游戏。

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Heihachi Mishima
- 2,2,1 does not connect like it does now.   应该就是说,除了ff2不行,连地上踩一脚也不行了
你以为你正在游戏人生,但人生早已将你游戏。

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楼上你1秒7个风神步,还用NINA STEVE 干吗哦
你以为你正在游戏人生,但人生早已将你游戏。

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哦,是我错了,楼上正解

防住2,后面可以横移 现在就可以了,但是老头自己2之后也可以用1~u/d取消横移

你以为你正在游戏人生,但人生早已将你游戏。

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铁网你阿能翻译成汉语啊,  人家yung用日语说都是无关紧要地东西, 你发这种正式帖子还用什么鸟语哦,欺负我们哦

[此贴子已经被作者于2005-7-2 1:34:33编辑过]


你以为你正在游戏人生,但人生早已将你游戏。

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Here are some updates as of 07/04/2005 at 1:00 AM PST. Thanks to Xiang and USMCOgre. Marshall Law + DSS 1 now causes crumple stun. Paul Phoenix + f,f+2:1 second hit can no longer be ducked. + d+4,2:1+2 is like T4 again. Difficulty has been changed to T4 timing as well.

PAUL 龙炮JF不能蹲了(难度不详),龙霹和T4一样了,难度也一样 HBK 你老实交代塞给NAMCO多少银子

你以为你正在游戏人生,但人生早已将你游戏。

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难倒不难, 关键是HWOA浮空基本都是用db4打头,如果d/b4 变慢,我估计大多数浮空都连不上了

[此贴子已经被作者于2005-7-7 9:32:00编辑过]


你以为你正在游戏人生,但人生早已将你游戏。

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我看 LEI 有成为 STEVE 2 地浅质,那两个主力中段没破绽了居然 …

BRYAN 看似减弱,其实加强,b+1 砸过去+5,搞地人动都不能动了 ,后面直接用中段继续压,无耻~~~~~

ws3晕人不能回,b1是不能接了,随便跟跟fb2,uf4也是80多, 无奈……

你以为你正在游戏人生,但人生早已将你游戏。

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Zekusu Impressions http://zekusu.ameblo.jp/ デビル仁 浮かせからのヘブンズドアは減りがいまいちかも 起き攻めもできない気がするので 所詮は止め専用のネタコンボ? ハカ打ち変更なしっぽい? 相変わらず伸ばすと打点の低いワンツーはすかる 反応早ければヒット確認してからでも連続ヒット可能 コンボは壁コンボ含めて変更なし ハクロからの飛び越え~下LP~追い突きのめくり連携も健在 ようするにデビル仁チョッピング3RPからの派生以外変更なさそうな感じ Devil Jin Damage on tgf~u seems toned down, and it doesn't allow good oki. Just a nice combo to finish matches with? b+1 seems unchanged. You can still interrupt the extensions with low jabs if they try to continue? If your reactions are fast, you can hit check it. His 1+4,2 d+1 ws+1,2 switch still exists. His combos seem unchanged, including his wall combos. It seems that the only change is his d/f+2 strings. カズヤ 例の地背脚強化がいい感じ リーチの短くなったテッサって感じでカウンターヒット後はダッシュしてふみつけが 実践上確定だったのでまずいけるのでは 魔神からのコンボは雷神が何気に安定するような難易度ではないかも 練習しないと安定する要素がなさそう、普通に拾ってコンボいったほうがよさげ キエン風は健在でした、あんまかわってないよ 仁 RPRKの変更はアルカディアの通りでふっとびで追い討ちなし アルカディアに出てる情報以外めぼしい変更点見つからず 2,4 is as Arcadia said, without followups. Other than the changes in arcadia, there's nothing obvious. 平八 最強キャラな気が・・・ 右パンゴウショウハは技自体なくなったので右パンしか出ないのです 青龍門はかわってなさそう、2発目カウンターで3発目連続 伏龍脚はなんか奈落で拾えなかった、俺がそのコンボやったことないから 解らないけど拾えなくなってる気がしないでもない He feels top tier. スティーブ だいぶ普通のキャラになりました、上記の三島と違い激変 右アッパーカウンターのみ浮き、ソニックファングから再度ソニックはまず無理 クイックフックのカウンター崩れは健在 ワンツースリーからはターンパンチというかターンが出せません フリッカージャブからはターンパンチ出せるのでコンボは大体変わらず可能 壁際でターンパンチ当たると相変わらず123~4下段でなかなかの減り 2回転ターン下段は性能変わってないんじゃないかな、浮かせ技は入りません ダブルアッパーからですがコンボが安定しなそう 角度や距離?によってLPでは拾えなかったりダックインレフトすらすかったりするような・・・ 234は最後の4が鉄拳4の平八の最風と同じようなふっとびに変更 とにかく確定が弱くなった、でもまだそれなりに強いと思います He seems like a normal character now, compared to the above mentioned mishimas his changes were drastic. d/f+2 launches on CH only now, d/f+1+2 into another d/f+1+2 is impossible. The quick hook b+1? CH crumple stun still exists. 1,2,1~b ALB can't be done. FLK jab into ALB still exists, so his combos are mainly unchanged. Next to a wall, if ALB 2 connects, the 123~4 low is toned down. The properties of the double spin low seem unchanged, no juggles will connect. It seems like juggles don't connect off the double upper. 234's final hit now gives a similar knock back to T4 Heichachi's EWGF. He certainly has been toned down, but can still be thought of as quite strong. フェン 今日使った中では一番きつそうな印象だったけど それは俺がフェン使いこなしてないからか? 前掃腿が思いっきり硬直増えてガードでなんでも入ります カス当たりだとこけないのも変わってないと思うので気軽に打てない技に 4LPことハッも-10らしいけどみんななれてないの反撃されなかった むしろ距離がガードされてもそんな近くないような気がするので リーチ短いキャラは確定ないんじゃ?ちょっとここらへんは調査不足 新動作の後転が早すぎて無理、あれされたら何もすることないわ 一応後転しないの確認してから肩で追い討ちは可能 一番きちーのが踏みつけの弱体化、ガード時確定あるかは調べてないけど 空コンを踏みで〆ても次のテッサすら余裕で回避されるくらい硬直増えてます とりあえず量産型フェンは全滅の予感 Of the characters I played today, he seemed to be the hardest hit. But maybe that's because I'm not a feng user. Frames on block for ss+4 have increased, so on guard you can do anything. b+1 seems about -10 on block, but people weren't used to it so they weren't punishing. But, on block you aren't left that close, so maybe shorter ranged characters won't be able to connect? This needs a bit more investigation. The biggest change is the weakening of the stomp, I don't know if it's punishable on block, but if you finish the air combo with a stomp, the recovery is increased so much that the next one can easily be avoided. In any case, I can predict the end of the cookie-cutter Fengs. ロウ 思ったより弱体化してないので強キャラ好きな人はロウに結構流れるかも サマー関連の弱体化は確認できないけど他の人いわく-14かな? ドラゴンストームはカウンターで繋がるけどスティーブの234と同じふっとびに 壁コンとか相変わらず同じで最強ランクのキャラっぽい ニーナ 全然対戦してないから解らないけどジャンプステータスの9LPが発生が かなり遅くなったらしく使用頻度が減りそう No one was playing her, so I didn't really get a chance to find out about her, but the u/f+1's execution is a lot slower, so we'll probably see it being used a lot less. ジュリア 主力の6LKLPだっけ?突進技が後転されると追い討ちできないので それに頼ってた人はきついかも、他はかわってない感じ Just f+3~1? If you backroll after a move that knocks back, it won't pick up, so it's tough for people that relied on that, otherwise I didn't really see much else. ポール まろんさん龍砲相変わらず2発目しゃがめたよ・・・ ってか全然変わってないと思う His f,f+2:1? is unchanged, I could duck the second hit. He feels unchanged. ブライアン チョッピングノーマルヒットでしゃがみ状態に、ダウンすらしません 立ち途中の膝からは回復できないけど浮きなおしではなくて 普通にコンボらしい、4割り近く減らせるらしいので相当強いんじゃ Bryan b+1 on normal hit forces crouch, it just doesn't juggle them. The ws+3 cannot be escaped, but you can't (re)juggle them from there, just standard combos, and hits for about 40%, so it's still quite strong. ガンリュウ 右アッパーに確定ないから相変わらず強いんじゃない? Ganryu Still nothign guaranteed after blocking d/f+2, so it's still quite strong.

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STEVE

df2 CH 还能浮空,但是也弱小了很多,

以前的df2 基本都是打硬直 ,

或者某些人喜欢冲过来投,我就用df2浮空,现在烦了

浮空还跟以前一样,因为那个构点1后还是可以进3+4

3+4,2 打到墙上之后 121d2, 威力也减弱了

121d2 被防御后似乎可以把人打远一些,就算打中了,别人也能受身

上面还说,现在看上去,平8是最强大的角色

[此贴子已经被作者于2005-7-11 10:46:55编辑过]

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feng

ss+4 被防御后破绽非常大, 据说是可以do anything (以前这个招数连中段都能躲,ch clean hit就倒,然后就是半血,现在这样算是平衡了,大家都是一半一半,公平了,跟袋鼠那个横移扫腿一样了)

b1 废了

最大的减弱是stomp(我不知道这个是什么,似乎是倒地后追打减弱)

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nina

uf1 慢了很多,用地人也很少很少

julia

f+3~1 之后不能踩了(据说bryanff2之后也不能砸了,这个改地好)

paul

ff2:1 说是还跟以前一样没改,可以蹲第2下(爽,这才对啊,难道只改了落叶?)

bryan

ws3 CH不能回复,但是之后不能再用浮空了(不知道bf2 uf4 行不行)?但是就算不能打浮空, 之后依然是40%地血,要人命哦

严龙

df2 依然没有破绽,这招还是十分地强大

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Devil Jin

tgf~u 威力小了点,不过用来做浮空结尾应该很帅

b+1 没变

1+4,2 d+1 ws+1,2 依然存在(这个是什么地面连招?没见LAW用过).

墙壁技都没变(太强了,这个都不削弱)

d/f+2 变了, (具体细节上面没说)

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有真落叶来,下段算是加强了

[此贴子已经被作者于2005-7-11 11:36:12编辑过]


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