[此贴子已经被作者于2004-9-6 21:16:22编辑过]
ki = 氣, 就是t3中新加入的"聚氣"。在tt也有。
用處不大。
以下是引用yung在2004-9-7 3:41:37的发言:ki = 氣, 就是t3中新加入的"聚氣"。在tt也有。
用處不大。
LS太土,雷神王八浮空拳是时尚
ZT
Thanks for answering my question kinda, Jin's Evil. I can tell that everyone in here was thinking, "You dumbass, they already said it." But the information already given just didn't do it for me.... d/f+2, 1, b+3, 1, f,f+2:1 Sure, that sounds like a pretty good combo, but Paul's damage wasn't really his problem in the playtests...people didn't just want a launching d/f+2, they accepted that as a given. Taking it away just made it seem worse. Now he's just back to where he started with that. Not much excitement there. I do like that b+3 found it's way into something. I get tired of hearing people complain about that move. Good job to whoever for giving it a use. d/f+1~sway sounds good to me. I just don't know if that alone makes Paul the character we always wanted him to be, since that's basically the only real new news for him. As for Jin, they said he feels like a whole new character again. I can't say much for the LS change other than it's just a better juggle combo than the original from the sound of it, unless there's something different that hasn't been mentioned (besides the looks). QUESTION: Is the new animation really the laser cannon, or is that a seperate move still? It was said that scraper doesn't exist and there is no launcher, so wouldn't the move be better referred to as laser cannon if so? I don't think that one move could change the entire character (at least not that move, it's already been toned down, it didn't get any better accept for in juggles like I said). The only thing that sounds drastically different for him is WD+1 launching. That move could change his whole CD game if it turns out useful. Could end up with REALLY terrible frames on block, or maybe not. 2,4 not knocking down isn't a big difference if it's still guaranteed. I really doubt it will get negative frames on hit...could be a good thing for him, but nothing special. I guess what I'm saying is, if Paul is alot funner and Jin is completely different, that new info alone doesn't cut it. There has to be more to it.
以下是引用yanshen在2004-9-8 12:52:59的发言:ZT
Thanks for answering my question kinda, Jin's Evil. I can tell that everyone in here was thinking, "You dumbass, they already said it." But the information already given just didn't do it for me.... d/f+2, 1, b+3, 1, f,f+2:1 Sure, that sounds like a pretty good combo, but Paul's damage wasn't really his problem in the playtests...people didn't just want a launching d/f+2, they accepted that as a given. Taking it away just made it seem worse. Now he's just back to where he started with that. Not much excitement there. I do like that b+3 found it's way into something. I get tired of hearing people complain about that move. Good job to whoever for giving it a use. d/f+1~sway sounds good to me. I just don't know if that alone makes Paul the character we always wanted him to be, since that's basically the only real new news for him. As for Jin, they said he feels like a whole new character again. I can't say much for the LS change other than it's just a better juggle combo than the original from the sound of it, unless there's something different that hasn't been mentioned (besides the looks).
以下是引用yanshen在2004-9-9 10:03:14的发言: 恩, 我也不指望hwoa有df2直接浮空, 没意思,当然有也行
楼上的花朗用的有发展前途啊~~~~我老了
HWOA 的右构(rff)df4 太鸡肋了,
开始还以为是好招数: 1 破横移动 2 中段打中人还有 7 frame的优势 3 CH b3必中
结果现在看不到人用,除了因为15frameCH几率很小,就算hwoaRFF最多能有+5frame的优势,这招也拼不过蹲点拳,
关键距离太短,经常打不到人, 就算打到人,后面招也碰不到人,反而成了大破绽, T5后退加强,这招更没用了
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