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[注意]T6 LAW      

[注意]T6 LAW

是没有胡子了

他击打特效开始我以为是月芽形状(让我想起太空堡垒...),看大图才发现是一条小龙

http://www.watch.impress.co.jp/game/docs/20070619/tk624.htm

你以为你正在游戏人生,但人生早已将你游戏。

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有没有招式变动的公布?

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这个DR就是打出一条龙的.这回T6看来要花钱才能买回胡子了~

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瞬构是灵魂技啊,一定要保留下来.

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DR是花钱去掉胡子

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young law ~~~~~~~~
不主动不拒绝不负责 日后再说

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这个一看就是FOREST LAW 无需NAMCO解释 肯定

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注意 胸前的三爪痕没了

所以肯定是FOREST LAW

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三爪痕从何而来?

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女人!我猜...
大家问我男人应当追求什么?我回答:金钱和美女。 于是,大家开始鄙视我…… 大家又问我男人应当追求什么?我说:事业和爱情! 于是,大家开始崇拜我……

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QUOTE:
以下是引用无心花郎在2007-6-20 22:20:02的发言:
女人!我猜...

你很有才![em97]

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三抓是 龙争虎斗 里来的

生死看破 开局爆热
输赢不管 二择糊脸
防守难学 何不大绝
新人排队 老手劝退

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ASUKA KAZAMA

* Asuka’s old f,f+2 from T5DR is now done by inputting SS+2.
* Her new f,f+2 is the 2nd hit from d/f+1,2 string in DR. On counter hit it shifts into the auto throw.
* New string, 2,1,1+2. The last hit throws the opponent down and can be cancelled.
* Asuka can now do the last kick of b+2,1+2,4 as a normal move.
* Most of her animation is the same as T5DR.

MARSHALL LAW

* Law has a new low, high string. His right foot kicks the opponent on their shin, the left leg then throws out a high kick. This move is from the final fight in Bruce Lee’s “Way of the Dragon” (Also called “Return of the Dragon”.
* Law had a new costume that was similar to the one where Bruce Lee fought Sammo Hung in “Game of Death.”
* His item move is done with the nunchaku. The animation is similar to Maxi’s movement in Soul Calibur.
* You can use Law’s item move infinitely. When you do the move Law takes out the nunchuaku to do the hit attack then hides it afterwards.
* Law’s movement/animation has changed and is more like Maxi’s movement from Soul Calibur.
* DSS/DFS seems to be the same as T5DR.
* The animation for b+1,2,1 is different.
* Many of the other moves have different animations as well.

RAVEN

* New move. FC 1+2, Raven vanishes for a short period of time. During the move you can input 4 and his d/f+3+4 from T5DR comes out. Inputting 2 during the move will give you his old d/f+1+2 from T5DR.
* The command of d/f+1+2 and d/f+3+4 are no longer there.

law 从李小龙电影里面又淘了不少东西 

你以为你正在游戏人生,但人生早已将你游戏。

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谁能翻译上面文字啊

呦。。。呦。。。呦(对手就这么浮空了)

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forest law 不是已经出车祸挂了吗?

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STEVE FOX

* Steve has a new stance. It’s the “peek a boo” stance done by inputting f+3+4 or 3+4, f+3+4. The motion is similar to the main character’s fighting style in Hajime No Ippo.
* From the “peek a boo” stance, you can use a 1 or 2 punch. His 1+3 throw from the stance is 6-8 punches. If the throw whiffs, you recover back in “peek a boo” stance.
* According to Namco staff, you are stationary during the stance and can’t do any movement.
* d/f+2 launches on counter hit only.
* b+1 range is longer. It is now easier to connect combos on counter hit.
* f,b+1,1,2,1 is either removed from the game or has a completely new notation.
* Animation on the third hit of 1,1,2 has been altered.
* f,f,N+2 in T5DR has changed it’s input back to f,f+2(like in Tekken 4). The T5DR f,f+2 was either removed or has a new notation.
* d/f+1+2 sonic fang pushes back less on guard, compared to T5DR.

BAEK DOO SAN

* New move. SS+3+4 which launches on hit.
* Animation on WS+4 strings were changed slightly.
* According to Namco staff, Baek has fewer animation changes than most characters because his animations were already redone in T5DR.

HWOARANG

* New move. f,N,d,d/f+3. Mid kick, with long range.
* LFS 3,3, strings/cancels were removed.
* New moves in LFS. One long rage move and another move that tracks to the left side.
* f,N,d/f+4 Talon Sky Rocket(Just Frame Sky Rocket) is now more difficult to do than T5DR.
* WS+4,4 range has been increased.

STEVE

增加了个新构

df12 被人防御后距离比DR要近了, ffn2在T6又改会ff2,DR的ff2暂时不详(等于说要多用这个来确反了?)

b1距离变长

HWOA

LFS 3,3 按前取消没有了

JF难出,相比于DR

BAEK动作变化不大,据说是因为DR已经改了不少了

你以为你正在游戏人生,但人生早已将你游戏。

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看起来 很有 3代LAW的感觉  ,

铁拳修行暂时停止中

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UPDATE AT SDTEKKEN.COM !

Quote:
06/22/07 UPDATE #2

Special thanks to mukumuku, TEKKENBBS, and 2CH game fight posters for the following information!

TEKKEN 6 CHARACTER SPECIFIC INFO

BRUCE IRVIN

* d/f+4 has new options. After d/f+4 you can link it to a new low kick, left mid hook, or a left high punch into knee strike.
* The T5DR d/f+1,2 either has a new notation or has been removed.
* When you do d/f+1 in Tekken 6 you get the T5DR move d/f+1+2.
* d/f+1 into the high punch is still in. There is also a mid punch option. The low kick option was taken out.
* WS+2,1 and b+2 seem to have the same properties.
* New move. f,f+3 is a different type of mid spin-kick.
* New move. 2,1,1+2, on hit throws the opponent down. Third hit of the string can be cancelled.
* f+3 on CH is a different stun now, it can be broken. f+3 links into a high punch option.
* 1,2,3 is now gone.
* 1,2,d+4 is still in.
* The animation of f+2 has changed, f+2,3 second hit does the SS+3 kick from T5DR.

Quote:
06/22/07 UPDATE #2

Special thanks to mukumuku, TEKKENBBS, and 2CH game fight posters for the following information!

TEKKEN 6 CHARACTER SPECIFIC INFO

BRUCE IRVIN

* d/f+4 has new options. After d/f+4 you can link it to a new low kick, left mid hook, or a left high punch into knee strike.
* The T5DR d/f+1,2 either has a new notation or has been removed.
* When you do d/f+1 in Tekken 6 you get the T5DR move d/f+1+2.
* d/f+1 into the high punch is still in. There is also a mid punch option. The low kick option was taken out.
* WS+2,1 and b+2 seem to have the same properties.
* New move. f,f+3 is a different type of mid spin-kick.
* New move. 2,1,1+2, on hit throws the opponent down. Third hit of the string can be cancelled.
* f+3 on CH is a different stun now, it can be broken. f+3 links into a high punch option.
* 1,2,3 is now gone.
* 1,2,d+4 is still in.
* The animation of f+2 has changed, f+2,3 second hit does the SS+3 kick from T5DR.
你以为你正在游戏人生,但人生早已将你游戏。

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