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TEKKEN 5.1 PATCH RELEASE INFORMATION/CHANGES      

TEKKEN 5.1 PATCH RELEASE INFORMATION/CHANGES

List Compiled by MarkMan.

Special thanks t
DUK2000
av kazama
Pyro Joe
noodalls
#tekken on IRC
SD TEKKEN ^_^


- Updated 06/28/2005 8:10 PM PST -

- DISCLAIMER -

"All these changes are what are found by 4 or so players from
Arcadia Magazine. Namco didn't give them the changelists
so they had to play and figure it out. So they mainly tried
finding out changes to old moves (there seems to be new moves?)
since it would take time finding out new move notations if any.

They primarily focused on those that are called top tier chars
and wrote a lot about them, and left most of the other characters
behind with only 2 lines worth of information.

SO these are only one part of the Version 5.1 changes.
There will be much more to come when 5.1 is out on July in Japan.

Also there are item updates too." - DUK2000

- GENERAL INFORMATION -

Slated release in Japan for Tekken 5.1 is the first week of July. No word yet on an American release if any. Disscuss the changes here. Top post will be updated as more information is added.

Cosmetic changes. You can now see 5.1 sported in the T5 logo. Also lifebars have different colors now.

Big changes with things in the system. You can now fully block while in tech roll state. Sucks for tech catches. But it adds more to the mid/low/throw mixup.

Ground moves do only about 70% damage as opposed to 100% and possible CH damage before.

POSSIBLE 2 new characters added. More information later.

Wall system has changed slightly. More information on this later.

- CHARACTER UPDATES -

Nina Williams
- u/f+1 can not be used in longer juggles now, the speed of the move has been decreased.
- u/f+1 is also techable when used in juggles.
- d,d/b+3 is no longer safe
- JF spider knee with Nina is no longer safe.
- d/f+1,2 has delay on both hit and block.

Steve Fox
- d/f+2 does not launch.
- Infinites are gone.
- CH ALB 2 does not stun.
- b+1~B FLK b_f+2 is gone.
- CH 1,2,1,2, and 2,1,2 no longer launch.
- 1,2,1 and 2,1 into FLK~ALB is gone.
- Juggles after d/f+1+2 hits close are no longer possible.

Bryan Fury
- b+1 does not launch on normal hit.
+ CH WS+3 stun can not be escaped.
+/- 1+3+4 taunt and f,b+2 punch remain the same.
- f,f+2 has more delay.
- 1,2,4 has more delay.
-  1,2,1, d/f+3 catch no longer works.

Devil Jin
+ TGF used in juggles can now be linked to TGF~U/F for the extra move like when TGF~U/F hits standing opponents.
+ Devil Jin seems to be the best as of now. Not that many changes.

Feng Wei
- b+1 is now -10 on block.
- SS+4 has more delays on block.
- qcf+3_WS+3 has more delays on block.
- d/b+3 on CH no longer trips.
- d/b+1+2,1 has more delays between the two hits.

King the 2nd
+ f+4 on normal hit can cause wall stun. On CH causes opponent to fall down. Free ali kick after CH push back.
+ Tombstone throw(d/b,f+2) now recovers faster and gaurantees a free ali kick when it connects.

Yoshimitsu
+ 4~3 has less delays on block.
- after f+3+4 hits, d/b+3 is no longer gauranteed.

Lei Wulong
+ f,f+2 has less delays on block.
+ f,f+4 on hit gaurantees the 3+4 followup.
- No more auto parry in TGR stance.

Ling Xiaoyu
+ From RND punch parry, damage has been increased and now juggles.
+ RND 1 makes opponent fall.

Kazuya Mishima
- After CH d/f+2 no more full EWGF launch but you can still do regular juggles.
+/- WS+2 stun can not be escaped, but the stun effect is that of CH d/f+2.
+ d/b+3 has less delay on block and knocks down on CH.

Kuma/Panda
+ f+1+2 on block has less delays.
+ f,f+2 is completely safe.

Wang Jinrey
- d+4,1 has more delay on block.
- 1,1,1 is worse on block than before(doesn't push back as far).
- d/f+1+3+4 on block puts Wang at disadvantage.

Hwoarang
- d/b+4 has more delay on hit.

Marshall Law
- CH qcf+1,2,1,2 does not launch anymore.
- CH d/b+3 does not juggle anymore.

Craig Marduk
- d+1 does not have as much advantage on hit/block anymore.
- d+4 is -3 on hit.

Jack-5
+ u/f+1+2 = d,D/F+2 link throw escape glitch is gone. No more universal easy escape.
+ d/b+2 crushes high moves easier now.

Jin Kazama
+ d/f+3 on CH stuns and d+3+4 will full launch afterwards.
- Nothing gauranteed after 2,4 anymore.

Heihachi Mishima
- 2,2,1 does not connect like it does now.
+ f+1+2 damage increased

Asuka Kazama
+ After f+2~d cancel you can input an extra move 3+4.
- f+3 on block is even on frames.
- d/b+4 crouching status after move is performed has changed. Not as safe as it used to be.

Baek Doo San
+/- Punch Parry window is larger but you get less advantage from a successful parry.
+ CH b,b+2 causes an unescapable stun.

Christie Montiero
- d/f+1,1 has worse recovery on block. -4.
+/- b+4 knocks down and can not be tech rolled after side/back hit.
- 1:3~4 is gone.
- d/b+1+2 crouching status is gone, recovery is worse.

Julia Chang
+ Recover on standing 4 has been increased making CH 4, into f,f+1 juggles easier.
+ d/f+3 damage has increased.

Roger Jr.
- f+1,2,1,2 if the first hit is CH, the opponent is air juggled on the 4th hit. No more free followup from a stun.
+ f,f+2 on gaurd pushes back further, making it safer/harder to punish.
- d/b+3 is more punishable on block. -16.
+ d/f+1,2 is easier to connect as natural combo(no more whiffing if first hits on max distance).
- d/b,f+2 tombstone throw into ali kick is no longer gauranteed.

Lee Chaolan
+ d+3 knocks down on CH. Afterwards FC d/f+4 is gauranteed as is HMS 4 if you use d+3~HMS.

Anna Williams
- WS+1,2 and d/f+1,2 have worse recovery on hit and block.
+ WS+1,2,3 and d/f+1,2,3 knocks back on gaurd and knocks down opponent on hit.
- u/f+1,3 is more punishable on block and worse recovery on normal hit.
+ d/b+4,3 can be delayed.

Bruce Irvin
+ d/b+4 on CH gives crumple stun and juggle followup.
+ d+3,4 not counterable on hit now.
+ SS+3 knocks down on normal hit.

TOP

我靠,这么好地东西怎么不发在T5区啊,\

Steve Fox - d/f+2 does not launch. - Infinites are gone.

bryan b+1不浮空了,爽地一腿唉,

- f,f+2 has more delay. - 1,2,1, d/f+3 catch no longer works.

哈哈哈哈哈!!!!!!!!!!!!!!!!!!!

你以为你正在游戏人生,但人生早已将你游戏。

TOP

I will post it there~

TOP

引用:
以下是引用yanshen在2005-6-29 17:14:58的发言:

我靠,这么好地东西怎么不发在T5区啊,\

Steve Fox - d/f+2 does not launch. - Infinites are gone.

bryan b+1不浮空了,爽地一腿唉,

- f,f+2 has more delay. - 1,2,1, d/f+3 catch no longer works.

哈哈哈哈哈!!!!!!!!!!!!!!!!!!!

就别在这抢人气了…………
east or west, home is best.

TOP

期待中:[em89][em89][em89]

TOP

引用:
以下是引用舞龙中国在2005-7-1 22:24:37的发言: 就别在这抢人气了…………
我发这个帖子地时候,T5还没那个帖子那
你以为你正在游戏人生,但人生早已将你游戏。

TOP

引用:
以下是引用yanshen在2005-7-2 1:41:14的发言: 人气还用抢啊……肯定都去那哎,每个区分工不同,冷热程度肯定不一样哎,你想当高人气版也没问题哦,申请去好了,我反正是当一天算一天,希望有更尽职地斑竹出现
你以为你正在游戏人生,但人生早已将你游戏。

TOP

人气还用抢啊……每个区分工不同,冷热程度肯定不一样,你想当高人气版也没问题,申请去好了,

我反正是当一天算一天,希望有更尽职地斑竹出现

你以为你正在游戏人生,但人生早已将你游戏。

TOP

你家的春红这段拢胸了,客都被她拉走了……
east or west, home is best.

TOP

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