标题:[转帖][翻译]生化5 IGN最新消息!
作者:糖人
时间:8/9 12:00
reen. The character uses a whole lot of polygons, with modeling going down to the detail of each blade of hair that makes up his stubble.
采访中,Takeuchi提到一些游戏视觉上有趣的细节。你可能会注意到游戏主角用枪指着屏幕瞄准的那个图片。人物设定技术上运用了许多多边形,从每根头发到胡渣都包括进去。
The game's powerful visual engine will contribute to facial expressions. The game engine, in its current form, gives the developers the ability to set values for muscles throughout character faces, a ..
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