标题:bruce重出江湖 美人迟暮英雄末路
作者:exandy
时间:1/11 01:15

mb我咋没听说过泰拳师里边有人能活到这个岁数还活蹦烂跳滴呢
不过看起来确实见老
动作改了很多,没以前利索了
3212那叫一个难看,被防就傻逼,321ch也不浮空
1212 ch还是全中,不过被防也要傻
加了几个稀奇古怪的肘啊膝啊什么的,目前好像没什么大用
f24巨慢,2f4还是能蹲
三膝盖动作越来越猥琐,劲也小了,浮空可以b43b434,或者33b434,不过打点变高,df3,b434连不上了
d34跟花郎差不多,4~f跟hwoa的f4有点像,用处好像不大
db3,像db4一样先躲后踢,只是变成下段了,不知道这有啥用
df4,终于有了个泰式侧踢,我原来一直 ..
下页

回复本帖|发新话题

回复列表 (140)
#1 [exandy 1/11 01:21] 回复本帖
总的来说,动作看着没以前硬了,估计是想反衬bryan那个什么永久牌鸡关的威力吧,帧数也改了很多,动作幅度变大,压迫反倒不如从前

===================
#2 [exandy 1/11 01:23] 回复本帖
也没啥又快又暴血滴东西了,空中五膝盖也没下多少血,bf4,uf4,b434还是半血,不过t5里半血还算个啥

===================
#3 [exandy 1/11 01:26] 回复本帖
没有tag,这人进攻真傻逼呀,连个双手投都没有,f2d4好像也能防了,就算还是不能防,出招那么慢早被人tc了

===================
#4 [exandy 1/11 01:28] 回复本帖
对了,cd里加了个新连投还有个下段扫腿,还有个类似steve那个跑过去小跳往下砸的拳法,就像brad pitt在troy用了好几次的那玩意

===================
#5 [yanshen 1/11 10:07] 回复本帖
正好, 一直觉得此人比较无聊 , 平时摸啊摸,浮空几乎都是用腿扛3下, 乏味地很 [此贴子已经被作者于2005-1-11 10:12:13编辑过]

===================
#6 [我爱铁拳 1/11 10:17] 回复本帖
好象变弱了的样子

===================
#7 [law 1/11 12:42] 回复本帖
<P>好像并没有变弱</P><P>多了几个新技,攻击力不低</P><P>弱点就是上段开始太多了</P>

===================
#8 [exandy 1/11 23:33] 回复本帖
<P>新技除了f3,df4,f43,df3+4,3333之外好像没有什么好使的,加了好几个上下段,很容易被人crush</P><P>143,1212,321,f24,f2d4,这些都削弱了很多,新加了个ss3的傻逼招,动作很大,但是距离很近,还是上段,根本打不着人,而且还占了ss 321的位置,非常气人,不过现在321不浮空了,也没啥大用了</P>

===================
#9 [挣扎者 1/11 23:35] 回复本帖
<P>刚看过几段录像</P><P>打法上感觉没什么新鲜感</P><P>动作是细腻了 但有用的很少</P><P>确实缺乏应有的压迫感</P>

===================
#10 [yanshen 3/21 22:52] 回复本帖
<P>还是满强地, 韩国那个in什么地都用他打到TEKKENLORD了</P><P>彪叔用地也很爽</P><P>压迫还是满厉害</P><P>1212 counter靠墙打个两下满疼地</P>

===================
#11 [zxz 3/21 23:02] 回复本帖
<B>以下是引用<I>yanshen</I>在2005-3-21 22:52:42的发言:</B> <P>还是满强地, 韩国那个in什么地都用他打到TEKKENLORD了</P> <P>彪叔用地也很爽</P> <P>压迫还是满厉害</P> <P>1212 counter靠墙打个两下满疼地</P> 哪里下的录像+ +:

===================
#12 [yanshen 3/21 23:38] 回复本帖
<P>tekken.net 韩国录象</P><P>好象有很多盘,我只下了两盘</P>

===================
#13 [camus 3/22 00:24] 回复本帖
这种浮空起手都有破绽,中了1能蹲2,u/f+3这种崩防一塌糊涂的还能被确反的男人实在是难用阿,,,,,

===================
#14 [aqq 3/22 10:13] 回复本帖
<P>反正这人就是弱d3,d4好象都对地,贴墙接143好看些,ws21接d34超难看又不下血又容易打空,看准了ff1能打的到人但也不下血</P><P>还是tt爽,贴上去拼左拳12,见到CH就2f4,67点入手,有时counter得凶还是73点,而这一切都是在1秒钟内完成,因为对手中了73点还还较近距离站着没有倒地,有时还会站在那里呆一下,那时血槽还在一节节的没减完太爽快了,象一般人都要浮空花上几秒才能减上70点而且最后对手还倒地弹很远,5代ch12,f24真不该废</P>

===================
#15 [yanshen 3/22 10:31] 回复本帖
<P>tt bruce 12ch, f24 近乎无耻, 如果判定 桢数都跟以前差不多, NAMCO还出这个游戏作甚,我们还打T5干什么,又不是玩加强版</P><P>Stop Yer Bitchin' and Post Good Strats Here </P><P>转TZ:</P><P>b,f+4,U/F+4,b+4,3,4 almost if not more halflife d/f+2,b+4,3,b+4,3,4 launcher,3,3,b+4,3,4 launcher,f+4,3,b+4,3,4 f,f+1,b+4,3,4 f,f+1,d/f+3,1 CH b+1,b+4,3,4 Idea's launcher,3,2,1,f+4,3,4 launcher,1,2,3,d+3,4 launcher,1,2,1&gt;1,2,u/f+3 combos that not longer work b,b+4,b+4,3,4 1+2,b+4,3,4 f+1+2,b+4,3,4 </P> [此贴子已经被作者于2005-3-22 10:57:08编辑过]

===================
#16 [DashEWGF 3/22 12:19] 回复本帖
<P>standard combos:</P><P>b,f+4, u/f, n, 4, 1, b+4,3,4 u/f+4, b+4,3, 1, b+4,3,4 d/f+2, f+2,3, b+4,3,4</P><P>try to use 12,f+4 finish if close to wall </P>

===================
#17 [DashEWGF 3/22 12:24] 回复本帖
<P>比起ch12, f+2,4, 我最烦的就是b+4,3,4得打点变高了,真是不爽.....</P>

===================
#18 [camus 3/22 19:39] 回复本帖
想起来了 T5 Bruce f+1+2 CH 可以接ff+3 原理和FengWei的b+1 CH是一样的 非CH记不得了,好像也能打的,加起来过60了 [此贴子已经被作者于2005-3-22 20:18:07编辑过]

===================
#19 [yanshen 3/22 22:51] 回复本帖
不用CH也行, 50多还是60多,还不错

===================
#20 [yanshen 3/23 00:59] 回复本帖
<P>bruce ff2 还有个自动引返地功能</P> <P>STEVE BB2 B2 也有,把人一拳捅到地上, 似乎之后bd2 是必中地, 对付JULIA满好用, 只不过不知道发生条件是什么,似乎有地招数能引返</P> [此贴子已经被作者于2005-3-23 0:59:59编辑过]

===================
#21 [中国无敌 3/23 06:29] 回复本帖
<P>so far i consider bruce to be very weak.</P><P>that korean guy did very well for 2 reasons:</P><P>1, no one is too good with T5 yet, it is still a young game, he focused on short range poking games so much, he was very good at that, but in long term, once people know how to effectively counter that, he will lose his edge.</P><P>2, any character has the potential to be played well, there were ttt jun, t4 marduk made into last few rounds in tournaments, so can t5 bruce.</P><P>however this does not change the fact that bruce is weak.</P><P>i had a look his game. the moves he uses are:</P><P>1,2,3 mixes with 1,2,d4</P><P>ws2&gt;1, follow ff d3 for ducking high.</P><P>d/+2 for whiff.</P><P>random f+3, and d/f+3,1 </P><P>--------------------------</P><P>most characters have better or equal random mid low mix than bruce's f3_d/f+3,1</P><P>most character have better whiff punish juggles than bruce's d/f+2, t5 d/f+2 is just as punishable as u/f+4, it has no advanatage as far as i can tell.</P><P>most character hve more damaging ws moves than bruce's little ws2&gt;1,d3, which only does 37 dmg, if opp doesnt move, </P><P>so the only thing he really got is 12d4_123, admittedly, it is a lot faster than ttt, it is now impossible to block by watching even on anticipation, however, one can simply guess and still be better off.</P><P>in the game of bruce vs raven (Finals: Freestyle vs TC-ADMIN), bruce was only ULP-ed by raven twice, result was100HP gone. </P><P>this is like when we first started playing TTT, people were winning games with kazuya's 112_124 mix, it dies fast.</P>

===================
#22 [yanshen 3/23 15:51] 回复本帖
<P>TZ上一个叫 toothy 的人总结的关于 bruce ff2在防御别人招数后,中途可以用ff2 自动引返 , 有空大家可以测试一下, 如果能成立, 对手很多牵制招式在bruce面前就废了,比如经常见到的</P><P>平八的f+1,b+2! , “!”表示 b+2 可以被返, </P><P>anna的 df+3,3,3,1!</P><P>nina的 df+1&gt;2! 如果第2发延迟就会被返</P><P>julia的 11!1!</P><P>一八的 112! </P><P>Yoshimitsu df+1,1!,1,1!</P><P>ff2返后的伤害不一样,应该还有其他地招数</P><P>Anna Williams 3,3,2! df+3,1! df+3,3,3,1! d+3,2! d+4,1! b+1,2!,2 b+2,2! 1,2,1,2,3,3,2!,1,2,4 1,2,1,2,4,1!,2!,2!,3+4,2</P><P>Asuka Kazama 1,1! 1,2! 1+4,2! - A df+1,2! b+2,1! b+3,2! - B f+1,3,1! ws+2,1!,1!,1!,2!,1,4,3,3+4</P><P>Notes A: It is impossible to block both the 1st and 2nd part of 1+4, if you block the first hit you will automatically duck the 2nd hit. Therefore, if you block the 1st hit the 2nd hit will whiff and you can counter the "2" (30 damage) B: 30 damage. </P><P>Baek Doo San f+3,3,2! 1,2,3~f,1!</P><P>Bruce Irvin 1,2,1!,2 - A 3,2!,1,2! df+3,1! b+3,2! ws+2&gt;1! 1,1,2,1!,4,3,4,3,2,1</P><P>Notes: A: the 1st "1" must hit, then you can duck the "2" and then counter the next "1"</P><P>Bryan Fury 1,2&gt;1! 1,4,2!,1,2 - A 3,3,2! df+1,1,1,1,2! - B df+1&gt;1!&gt;1!&gt;1! 3,2!,1,2 d+3,2! b+3,2! b+2&gt;1!&gt;2 b+3,1+2! b+3,4,1!,2!,1,4,2!,1,2! b+1~2,1,2,1,2,1,2,1,2,1,4 - C</P><P>Notes: A: 34 damage B: The "2" can be countered for whichever string, ie df+1,1,2_df+1,1,1,2 etc... C: Although these can not be blocked then punished, you can punish any of these punches as long as you f,f+2 deep into the attack.</P><P> Christie Monteiro 4+3,4,2!</P><P>Craig Marduk 1,2,f+1! - A 2,1! - A 2,d+1+2! - A df+3,df+1!,2! - B f,f+1&gt;2! - C 2,1,3,1!,2!,1,4,3,1,4 2,1,3,1!,2!,1,2!,2,3,2!</P><P>Notes: A: these moves can not be countered by f,f+2 but they can be countered by db+4 or db+3 B: 35 damage on the "2" C: 37 damage Sidenotes: df+3,1,2!_df+3,1,d+2! - these can be countered by ducking the 1 first.</P><P>Devil Jin 1+4,2! - A df+2,1! - B b+2,4,2!,1,2 1,1&gt;2! b+1,df+2! b+1,df+1! b,f+2,1&gt;2! b,f+2,1&gt;df+2! 3,2,4,3,1+4,2,1! - C b+2,4,4,4,4,2!,1+4,2,1! - C f,f,n,2,1,2,2,3,4,1!,2,1! - D f,f,n,2,1,2,2,3,4,4,3,2!,1 f,f,n,2,1,4,4,2,4,3,2!,1</P><P>Notes: A: It is impossible to block both the 1st and 2nd part of 1+4 if you block the first hit while ducking, if you block the first hit you will automatically duck the 2nd hit. Therefore, if you block the 1st hit the 2nd hit will whiff and you can counter the "2". B: 32 damage C: 35 damage D: 40 damage</P><P>Feng Wei 1,1! - A db+1,2! db+2,2,2! b+2,3,4,2! b+3,1! - A,B f+1,1!,2,1!,3,4,2,2,2!,2 - A</P><P>Notes: A: 35 damage (on 1sy "1") B: You can also counter the 1 if you are hit by b+3 (non-CH)</P><P> Ganryu 1+2,1+2! 1+2,b+1+2,2! - A df+2,1!,2... - B b+1,1,1! - C ws+1+2,1+2! - D FC,1,1,1!,2,1! - A FC,1,1,1!,2,df+1! - E FC,df+1,2!,1! - A FC,df+2,1!,2! - A</P><P>Notes: A: all counterable hits give 31 damage B: 30 damage C: 34 damage D: 33 damage E: The first counterable hit gives 31 damage, the 2nd counterable hit gives 32</P><P>Heihachi Mishima 1,2,2~1+2! 2,2~1+2! f+1,b+2!,1! - A df+1,2! d+1,2! - B b,f+2,2,1! f,f,n,2,1,2,2,3,4,4,1!,2,1! df+3,2,2,4,4,1!,4,1!,2!,1_4 df+3,2,2,4,4,1!,2,1!,2!,1! - C</P><P>Notes: A: 37 damage for "1" B: Can also be countered if the d+1 hits (non-CH). 38 damage if the d+1 is blocked, 28 if it hits C: The last "2" gives 35 damage and the last "1" gives 37</P><P>Hwoarang RFLA, 1,2!</P><P>Jack-5 1,2! 2,1,2! 1+2,1+2! - A f+1+2,2! - B DF+1,2!,1!,2! - C DF+2,1!,2!,df+1! - D db+1,1,(1),2! ws+1+2&gt;1+2! FC,1,1,1!,2!,df+1! - E FC,df+1,2!,df+1! - E FC,df+1,2,1,1! - F FC,df+2,DF+1!,2! - G d+2,1,1,1!,2!,1!,2,1,(1+2),1+2 ! - H d+2,1,1,1!,2!,1!,2,1,d+1+2,1+2 ! - I uf+1,1!,4,3,4,1!,2,1,(1+2),1+2 ! - H uf+1,1!,4,3,4,1!,2,1,d+1+2,1+2 ! - I</P><P>Notes: A: This has an interesting animation. Thought you might like to know. B: 35 damage C: the 1st two counterable hits give 30 damage, the last counterable hit gives 32 D:The 1st "1" gives 30 damage E: The "2" gives 31 damage, the last hit gives 32 F: Windmill punches. 40 damage G: Both hits give 30 damage H: The 1+2 in brackets will always whiff, meaning you can counter the last 1+2 I: The last 1+2 gives 42 damage</P><P>Jin Kazama b,f+2,1,2! ws+1&gt;2! b,f+2&gt;1! f+2,3,3,3,2!,1,2,3,4,2! - A</P>< ..

===================
#23 [yanshen 3/25 01:32] 回复本帖
<P>刚才测试了一下, 确实可以, ,不一定非要在防御别人招数时候才能用,</P> <P>比如对付julia的111 ,防住了小贝戋人 第1下后 立刻输入 ff2, 就可以把她一拳捣到地上, 再跟个d3 d4什么地, 40多点血 </P> [此贴子已经被作者于2005-3-25 1:37:02编辑过]

===================
#24 [HBK 3/25 13:54] 回复本帖
<P>总的来说这个家伙是比较废的,尤其是碰到下段强劲的人死的比较快</P>

===================
#25 [yanshen 3/25 18:12] 回复本帖
下段强劲地人也没什么好怕地, 看准了就 uf3 ,很好地TJ, 速度快,判定强, 不过有点破绽

===================
#26 [jet 3/25 20:42] 回复本帖
<P>bruce弱不弱就看怎么用了 防住下段怎么还ws2,1 直接u/f4</P><P>用他有点t3bryan的感觉</P>

===================
#27 [HBK 3/28 12:15] 回复本帖
<P>那他打有躺地的怎么打,雷污龙,克力死,人家往地上一躺感觉过去也不是不过去也不是,过去D3D4踢2脚人家也没什么感觉,你被浮个空扳回血就难了</P>

===================
#28 [jet 3/28 21:10] 回复本帖
又不是只有bruce对这些人躺地不好办

===================
#29 [yanshen 3/28 23:56] 回复本帖
现在觉得bruce 这次设定地很好, 去掉了以前一些无耻招, 动作还是比较快, 新加地招数速度和距离都不错, 总体感觉和HWOA差不多类型,都是counter character, 有点遇强则强,遇弱则弱地意思

===================
#30 [law 3/31 18:13] 回复本帖
<P>“有点遇强则强,遇弱则弱地意思”</P><P>什么意思?</P>

===================
1 2 3 下页 尾页
1/5页 翻页

<<下一主题
>>上一主题
返回板块

1/17 16:29
返回 首页
登录 注册

Powered by Discuz!