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[系统] [分享]我是新来的,把exandy的指令表重新编辑了下,不知道算不算画蛇添足。      

[分享]我是新来的,把exandy的指令表重新编辑了下,不知道算不算画蛇添足。

刚来这里,对很多指令都不熟悉。查到了列表但是看着头大就重新排列了下。不知道对和我一样的新人有没有帮助。

-Commands 指令- -------------------------------------------------------------------------------------------------------------

1 |left punch |左拳 -------|--------------------------|--------------------------------------------------------------------------

2 |right punch |右拳 -------|--------------------------|--------------------------------------------------------------------------

3 |left kick |左腿 -------|--------------------------|--------------------------------------------------------------------------

4 |right kick |右腿 -------|--------------------------|--------------------------------------------------------------------------

5 |tag button |换人 -------|--------------------------|--------------------------------------------------------------------------

any |any button but tag |除换人外任意键 -------|--------------------------|--------------------------------------------------------------------------

f |tap forward |轻点前 -------|--------------------------|--------------------------------------------------------------------------

F |hold forward |拉住前 -------|--------------------------|--------------------------------------------------------------------------

b |tap back |轻点后 -------|--------------------------|--------------------------------------------------------------------------

B |hold back |拉住后 -------|--------------------------|--------------------------------------------------------------------------

u |tap up |轻点上 -------|--------------------------|--------------------------------------------------------------------------

U |hold up |拉住上 -------|--------------------------|--------------------------------------------------------------------------

d |tap down |轻点下 -------|--------------------------|--------------------------------------------------------------------------

D |hold down |拉住下 -------|--------------------------|--------------------------------------------------------------------------

d/f |tap down forward  |轻点前下 -------|--------------------------|--------------------------------------------------------------------------

D/F |hold down forward |拉住前下 -------|--------------------------|--------------------------------------------------------------------------

d/b |tap down back |轻点后下 -------|--------------------------|--------------------------------------------------------------------------

D/B |hold down back |拉住后下 -------|--------------------------|--------------------------------------------------------------------------

u/f |tap up forward |轻点前上 -------|--------------------------|--------------------------------------------------------------------------

U/F |hold up forward |拉住前上 -------|--------------------------|--------------------------------------------------------------------------

u/b |tap up back |轻点后上 -------|--------------------------|--------------------------------------------------------------------------

U/B |hold up back |拉住后上 -------|--------------------------|--------------------------------------------------------------------------

N |joystick in neutral  |摇杆回中 -------|--------------------------|--------------------------------------------------------------------------

qcf |quarter circle forward |摇杆自下向前摇1/4 -------|--------------------------|--------------------------------------------------------------------------

qcb |quarter circle back |摇杆自下向后摇1/4 -------|--------------------------|--------------------------------------------------------------------------

hcf |half circle forward |摇杆自下向前摇半圆 -------|--------------------------|--------------------------------------------------------------------------

hcb |half circle back |摇杆自下向后摇半圆

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-First Person State 第一人称状态- -------------------------------------------------------------------------------------------------------------

 FC |full crouch animation |蹲踞状态 -------|-----------------------------|-----------------------------------------------------------------------

WS |while standing up |由蹲踞中起立 -------|-----------------------------|-----------------------------------------------------------------------

WR |while running |跑动中 -------|-----------------------------|-----------------------------------------------------------------------

SS |side step either way |横移 -------|-----------------------------|-----------------------------------------------------------------------

SSL |side step to left |向左横移 -------|-----------------------------|-----------------------------------------------------------------------

SSR |side step to right |向右横移 -------|-----------------------------|-----------------------------------------------------------------------

BK |back towards the opponent |背向对手

-Grounded Positions 倒地姿势- -------------------------------------------------------------------------------------------------------------

PLD |play dead position face up & feet away  |装死形 仰卧 头朝向你 -------|-----------------------------------------------|-----------------------------------------------------

KND |knockdown position face up & feet towards |击倒形 仰卧 脚朝向你 -------|-----------------------------------------------|-----------------------------------------------------

SLD |slide position face down & feet away  |滑倒形 俯卧 头朝向你 -------|-----------------------------------------------|-----------------------------------------------------

FCD |face down position face down & feet towards |压倒形 俯卧 脚朝向你

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-Character Specific Stance 人物特殊架构- -------------------------------------------------------------------------------------------------------------

BDS |bad stomach |Dr. Bosconovitch |腹痛 -------|--------------------------|------------------------|-------------------------------------------------

FB |fall back |Dr. Bosconovitch |后仰 -------|--------------------------|------------------------|-------------------------------------------------

EFB |electric fall back |Dr. Bosconovitch |带电后仰 -------|--------------------------|------------------------|-------------------------------------------------

EFF |electric fall fake |Dr. Bosconovitch |带电伪后仰 -------|--------------------------|------------------------|-------------------------------------------------

HSP |handstand position |Eddy Gordo  |倒立 -------|--------------------------|------------------------|-------------------------------------------------

RLX |relaxed position |Eddy Gordo  |坐构 -------|--------------------------|------------------------|-------------------------------------------------

AOP |art of phoenix |Ling Xiaoyu |凤凰构 -------|--------------------------|------------------------|-------------------------------------------------

RDS |rain dance stance |Ling Xiaoyu  |背向 凌小雨 -------|--------------------------|------------------------|-------------------------------------------------

LFF |left foot forward |Hwoarang |左构(左脚在前) -------|--------------------------|------------------------|-------------------------------------------------

RFF |right foot forward |Hwoarang |右构(右脚在前) -------|--------------------------|------------------------|-------------------------------------------------

LFS |left flamingo stance |Hwoarang |左挂(左脚抬起 -------|--------------------------|------------------------|-------------------------------------------------

RFS |right flamingo stance |Hwoarang |右挂(右脚抬起) -------|--------------------------|------------------------|-------------------------------------------------

VTS |vale tudo stance Craig |Marduk |坐骑 -------|--------------------------|------------------------|-------------------------------------------------

DSS |dragon sign stance |Marshall Law |龙构一 -------|--------------------------|------------------------|-------------------------------------------------

DFS |dragon fake step |Marshall Law |龙构二 -------|--------------------------|------------------------|-------------------------------------------------

HMS |hit man stance |Lee Chaolan - Violet |狼构  -------|--------------------------|------------------------|-------------------------------------------------

HBS |hunting bear stance |Kuma - Panda |伏击 -------|--------------------------|------------------------|-------------------------------------------------

CRA |art of crane |Lei Wulong |鹤形 -------|--------------------------|------------------------|-------------------------------------------------

SNA |art of snake |Lei Wulong |蛇形 -------|--------------------------|------------------------|-------------------------------------------------

TGR |art of tiger |Lei Wulong |虎形 -------|--------------------------|------------------------|-------------------------------------------------

DGN |art of dragon |Lei Wulong |龙形 -------|--------------------------|------------------------|-------------------------------------------------

PAN |art of panther |Lei Wulong |豹形 -------|--------------------------|------------------------|-------------------------------------------------

DRU |drunken master |Lei Wulong |醉步 -------|--------------------------|------------------------|-------------------------------------------------

INS |indian sit |Yoshimitsu |打坐 -------|--------------------------|------------------------|-------------------------------------------------

FLE |flea stance        |Yoshimitsu |地雷刃 -------|--------------------------|------------------------|-------------------------------------------------

MED |meditation |Yoshimitsu |冥想 -------|--------------------------|------------------------|-------------------------------------------------

DCK |ducking |Steve Fox |蹲躲 -------|--------------------------|------------------------|-------------------------------------------------

SWY |sway |Steve Fox |摆步 -------|--------------------------|------------------------|-------------------------------------------------

LWV |left weave |Steve Fox |左摆 -------|--------------------------|------------------------|-------------------------------------------------

RWV |right weave |Steve Fox |右摆 -------|--------------------------|------------------------|-------------------------------------------------

FLK |flicker |Steve Fox |闪烁

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-Hit Ranges 攻击段位- -------------------------------------------------------------------------------------------------------------

 l |hits low (block d/b) |下段判定 (蹲防)  -------|-----------------------------------------------|-----------------------------------------------------

m |hits mid (block b) |中段判定 (站防) -------|-----------------------------------------------|-----------------------------------------------------

h |hits high (block b or duck) |上段判定 (站防或下蹲闪避) -------|-----------------------------------------------|-----------------------------------------------------

L |hits low and grounded opponents (block d/b) |下段判定 可倒地追击 (蹲防) -------|-----------------------------------------------|-----------------------------------------------------

M |hits mid and grounded opponents (block b) |中段判定 可倒地追击 (站防) -------|-----------------------------------------------|-----------------------------------------------------

Sm |hits special mid (block d/b or b) |特殊中段判定 (站防或蹲防) -------|-----------------------------------------------|-----------------------------------------------------

! |unblockable hit |防御不能 -------|-----------------------------------------------|-----------------------------------------------------

<!> |unblockable hit which can be ducked |防御不能 可下蹲闪避 -------|-----------------------------------------------|-----------------------------------------------------

 {!} |unblockable hits grounded opponents  |防御不能 可倒地追击  -------|-----------------------------------------------|-----------------------------------------------------

*!* |unblockable hits big grounded opponents |防御不能 对大型人物可倒地追击 -------|-----------------------------------------------|-----------------------------------------------------

throw | |投技 -------|-----------------------------------------------|-----------------------------------------------------

" |indicates block point in string hits |十连技中的破绽

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-Moves Properties 动作属性- -------------------------------------------------------------------------------------------------------------

BT |your back turned to the opponent  |进入背向 (如:King b+4 -------|------------------------------------------------------------|----------------------------------------

OB |forces opponent's back to face you |使对手背向 (如:Yoshimitsu f+2 -------|------------------------------------------------------------|----------------------------------------

OS |forces opponent's side to face you  |使对手侧向 (如:Hworoang LFF b+4 CH -------|------------------------------------------------------------|----------------------------------------

OSB |forces opponent's side to face you when blocked |使对手防御后背向 (如:Hworoang RFF 3~4 -------|------------------------------------------------------------|----------------------------------------

JG |juggle starter |发动浮空 (如:Julia u/f+4 -------|------------------------------------------------------------|----------------------------------------

BN |bounce juggle starter |击地反弹发动浮空 (如:Lei TGR 1 -------|------------------------------------------------------------|----------------------------------------

RC |recover crouching after a move |以蹲踞状态结束 (如:Bryan d/f+3 -------|------------------------------------------------------------|----------------------------------------

RCj |joystick modifier, need to hold D during the move to RC |结束时拉住下进入蹲踞状态 (如:Paul d+1 -------|------------------------------------------------------------|----------------------------------------

CH |requires a counter hit |需反击命中 (如:Julia 1~2~1 -------|------------------------------------------------------------|----------------------------------------

DS |double over stun |造成双重晕厥 (如:Kazuya ws+2 clean -------|------------------------------------------------------------|----------------------------------------

FS |fall back stun |造成后仰晕厥 (如:Nina d/b+2 -------|------------------------------------------------------------|----------------------------------------

 LS |lift stun |造成上升晕厥 (如:Bryan d_d/b+2 -------|------------------------------------------------------------|----------------------------------------

GS |gut stun |造成击腹晕厥 (如:Kazuya ws+2 -------|------------------------------------------------------------|----------------------------------------

KS |kneel stun |造成跪地晕厥 (如:Bryan 1+2 -------|------------------------------------------------------------|----------------------------------------

HS |hunch over stun |造成屈体晕厥 (如:Kazuya d/f+1 -------|------------------------------------------------------------|----------------------------------------

TS |trip stun |造成蹒跚晕厥 (如:Julia b+3 -------|------------------------------------------------------------|----------------------------------------

CS |crumple stun |造成击溃晕厥 (如:T4 Kazuya b,b+2 CH -------|--------------------------------

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CFS |crumple fall stun |造成击溃跌倒晕厥 (如:Kazuya f+1+2 -------|------------------------------------------------------------|----------------------------------------

CF |crumple fall |造成击溃跌倒 (如:TT Jin b+4 CH -------|------------------------------------------------------------|----------------------------------------

BS |low block stagger (to attacking character)  |下段被防后崩坏(对攻击方) (如: | |Nina SS+4 -------|------------------------------------------------------------|----------------------------------------

SH |stagger hit |造成踉跄后退 (如 Nina 4 CH -------|------------------------------------------------------------|----------------------------------------

GB |guard break (usually one or two hands go up in the air) |造成防御崩坏(通常一只手或两只手被弹开, | |如:Ogre f,f+4 blocked -------|------------------------------------------------------------|----------------------------------------

GC |guard crouch, opponent recovers in crouching guard |迫使对手转入蹲防 (如:King d/f+1 blocked -------|------------------------------------------------------------|----------------------------------------

c |CH modifier (eg. JGc is a juggle starter on counter hit) |反击限定(如:JGc意为反击时发动浮空) -------|------------------------------------------------------------|----------------------------------------

co |crouching opponent modifier (eg. KSco) |对手蹲踞限定 (如:KSco意为击中蹲踞对手时造 | |成跪地晕厥) -------|------------------------------------------------------------|----------------------------------------

cco |CH on crouching opponent modifier (eg. FScco) |反击蹲踞对手限定 (如:FScco意为反击蹲踞对手 | |时造成跪地晕厥) -------|------------------------------------------------------------|---------------------------------------- # |see corresponding footnote |看相应注解 (如:#6意为看注解6

 

-Throw Conventions 摔技用语- -------------------------------------------------------------------------------------------------------------

GS |Giant Swing |巨人回旋 |kings,alex_roger |f,hcf+1 -------|-------------------|------------|--------------------|-----------------------------------------------

WM |Waning Moon |残月 |ogres,wang |d/f,d/f+2+4 -------|-------------------|------------|--------------------|-----------------------------------------------

COM |Chain of Misery |痛苦锁链 |bryan |fc,d/f,d,d/f+1+2 -------|-------------------|------------|--------------------|-----------------------------------------------

MA |Mad Axe |狂斧 |julia |qcb,f+2 -------|-------------------|------------|--------------------|-----------------------------------------------

TS |Tomb Stone |墓碑 |kings,alex_roger |d/b,f+2 | | |--------------------|-----------------------------------------------

| | |jacks |d/b,f+1+2 -------|-------------------|------------|--------------------|-----------------------------------------------

 pc |position change |换位 |T4所有人物 |1+3

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-Strategy Conventions 战略用语- -------------------------------------------------------------------------------------------------------------

step |步法 |人物特有的移动方式 ---------------------|------------|--------------------------------------------------------------------------

poke |牵制 |相对安全的试探性攻击 ---------------------|------------|--------------------------------------------------------------------------

setup |设计 |指某种圈套,引诱对手进入某种状态的打法 ---------------------|------------|--------------------------------------------------------------------------

mixup |混合 |用不同段位的攻击迫使对手选择 ---------------------|------------|--------------------------------------------------------------------------

pre-canned string |固有套路 |游戏本身带的套路,招式之间没有收招时间,或收招时间减短,(如:所有十连技,和 | |bryan 1212 julia 111 ---------------------|------------|--------------------------------------------------------------------------

custom string  |自设套路 |玩家自己设计的套路,没有特别标准的套路,(如:bob f+4, 2, f+3, b+4.... ---------------------|------------|--------------------------------------------------------------------------

counter hit (ch) |反击命中 |在对方已发动攻击而其判定尚未产生时命中对手 ---------------------|------------|--------------------------------------------------------------------------

minor ch (mc) |确定反击 |防住对方的攻击后在其硬直时间内施加无法逃避的反击 ---------------------|------------|--------------------------------------------------------------------------

dodge & retaliate |回避反击 |回避对方的攻击后在其硬直时间内施加无法逃避的反击 (whiff punish) | | ---------------------|------------|--------------------------------------------------------------------------

combo |连续技 |第一招中了,后面就都无法逃脱的一套招式 ---------------------|------------|--------------------------------------------------------------------------

natural combo |固有连技 |由一套固有套路或其中的一部分所形成的连续技 ---------------------|------------|--------------------------------------------------------------------------

juggle |浮空连技 |用特定攻击将对方浮起后的追击 ---------------------|------------|--------------------------------------------------------------------------

 launcher |浮起技 |可用浮空连技追打的技巧 ---------------------|------------|--------------------------------------------------------------------------

mini juggle |小型浮空 |当对方未经浮起而处于浮空或特定的晕厥状态时直接使用浮空连技 | |(如:以点拳击中跳跃的对手而发动的浮空连技即为小型浮空) ---------------------|------------|--------------------------------------------------------------------------

tech roll catch |受身圈套 |只有对手受身才成立的攻击,(如:bruce d/f+2, b43, ff, b,f+4(tech roll catch) (tech-catch) | |t.o. u/f+4, d/f+2, d+1, ff, d/f+1+2(tech roll catch)...) ---------------------|------------|--------------------------------------------------------------------------

okizeme (oki) |倒地追加 |对倒地的对手进行追打

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不错, 给LZ 发钱
你以为你正在游戏人生,但人生早已将你游戏。

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55555,感谢斑竹啊。我还以为会被叫火星人呢。嘿嘿

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全部记住不太可能,把几个常用的记住,就能够看懂这里的95%的帖子了

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延伸 发点小钱给我花花
铁拳修行暂时停止中

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发了, 收好,不要告诉别人

BTW,你要干吗?

你以为你正在游戏人生,但人生早已将你游戏。

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我看见了 我也要

延伸 发点小钱给我花花

这是 暗号 口令 还是什么地

缩不可久 摸不可守

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AS UR WISH
你以为你正在游戏人生,但人生早已将你游戏。

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为什么我的金钱只有1?我好歹也刨了这么久的BBS, 就算泡个马桶 它也给我爬出几个硬币吧
铁拳修行暂时停止中

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楼上这帮人都是水王啊~~问下我以前看指令时雷有个特别的步法叫什么哈哈步是啥啊?怎么发的?不是龙升吧?

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眼花缭乱

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太感动了,是刚来的,郁闷死了,什么都看不懂,都准备走了,多亏了你啊!!!

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楼上的竟敢发水帖!!!!!!!!!直接扔到言老爷子家 喂狗
铁拳修行暂时停止中

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不错好全啊 谢谢!!!!!!!!!!!!!!!!!

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