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[系统] julia 完全桢数!love julia? hate julia? comin here      

julia 完全桢数!love julia? hate julia? comin here

再一次重复我说过的话(打中文太累了for me ),
b2 后没有guaranteed的, 要猜的, 不过    用好JULIA的LOW PARRY=高手, 111, 不能乱用, MISHIMAS 的ELECTRIC, STEVE 的B+1, NINA 的F+3, 防住后都能打, 而且基本都是60 DAMAGE, 我认为JULIA 是个防守型的角色, 我一般 都是在摸透对手的招的时候才用, 当然她也是个 高风险 高回报的 角色, 如果对手在中远距离喜欢站的话,多用f +3,1, 这招对那些不用 auto block 的人很有效。 至于那些punishment, 不多说了,就是d/f+2,1, u/f+4,3, 2+b or b+2, 还有一点, 从tt 过来的 习惯, 很多人防住下段后都用fc, d/f+4,3, 其实应该用u/f + 4,3, 像冯威 d/b+3, 111=8frame, 很多招的中间可以用它interrupt, 像byran 的ws+3,4, 总的说来, julia 很强, 不管要用她还是 要打败她,要对她的frame 很了解才行, 随便说一下,julia 是我的第四角色, 有时候很好用, 因为很多人不会防她
还有一点,请善用 d/f +1, 当它打到蹲着的对手的时候,会强制让他们下蹲,这个时候你有+14 frame 的优势, 到时你想做什么就看着办吧!
1 = i8
B +0 H +6

1,1
B -15 H -4

1,1,1
B -14 H KND

1,2
B -10 H +1

1,2,1
B -16 H +1 CH KND

1,2,3
B -17 H -3

1,2,4
B -7 H +7

FF+1 = i11
B -2 H KND
TC from frame 9

FF+1,4
B -11 H KND

DF+1 = i14
B -5 H +1 CH +1 CRH +14

D,DF+1 = i13
B -8 H -1

D,DF+1~F = i13
B -6 H +0

D,DF+1,2
B -11 H KND

F+1 = i19
B -15 H KND
TC from frame 4

F+1+2 = i19
B -7 H -1
TC from frame 10

FF+1+2 = i26
B +9 H KND

D+1 i10
B -5 H +6
TC from frame 2

1+2 i18
B -6 H +6

1+2,4
B -11 H -7

1+2,4,1+2
B -15 H KND

F+1~2 = i33
B -10 H KND

B+1+2 = i21
B -13 H KND

2 = i10
B -2 H +6

F+2,1 = i10
B -3 H +1 CH +1

D+2 = i11
B-4 H +7
TC from frame 2

D+2,3
B -10 H +3

DF+2 = i16
B -6 H +5

DF+2,1
B -18 H KND

DF+2,3
B -17 H -3

D,DF+2 = i12
B -12 H KND

1+4 = i20

SS+2 = i27
B -10 H -2

SS+2,1
B -15 H KND

3 = i14
B -14 H KND

D+3 = i13
B -9 H -3

B+3 = i26
B -25 H +2
TC from frame 6

DF+3 = i14
B -10 H +3 CH +3 CRH +4

uf+3 = i15
B -16 H KND
TJ from frame 9

FF+3 = i16
B -13 H KND

DB+3 = i14
B -16 H -3
TC from frame 4

4 = i10
B -7 H -3

4,4
B -7 H +4

4,4,4
B -15 H -4

4,4,d+4
B -19 H -8

4,4,1
B -16

DF+4 = i14
B -6 H +2

DF+4,2
B -9* H -2

DF+4,2,b,f
B -6 H +1

DF+4,2,b,f+1
B -15 H KND

B+4 = i16
B +0 H +2

D+4 = i20
B -12 H -9**

uf+4 = i15
B -16 H KND
TJ from frame 9

uf+4,3
B -15 H KND
TJ from frame 9

FC+3 = i16
B -16 H -3

FC+4 = i12
H -4

FCDF+4 = i16
B -15 H -3

FCDF+4,3
B -15 H KND

FCDF+2 = i12
B -12 H KND

WS+1 = i10
B -4 H +7

WS+4 = i11
B -15 H KND

WS+2 = i18
B -8 H +3

WS+2,2
B -19 H KND

WS+2,[2]
B +5

WS+2,2,1+2
B -11 H KND

WS+2,1
B -14 H -3

WS+2,1,1
B -14 H KND

WS+3 = i15
B -8 H KND

F+3
TJ from frames 14-20
TC from frames 5-10

F+3,1 = i19
B -7 H KND
TJ from frame 18 - 26

F+3,2 = i31
B -10 H KND
TC from frame 26

F+3,4 = i33
B -12 H +8

3+4,1 = i31
B -6 H +2

3+4,2 = i36
B -21 H KND

3+4,3 = i34
B -17 H -12

*-9 if Julia tries to attack, but nothing is free if she blocks.
**Yoshis ff+4 is free on hit, most other stuff fast enough won't reach.

TC = technically crouched
TJ = technically jumping

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楼主讲的完全正确!!!!

df+1打蹲下的对手,虽然有14frame优势,不过好像除了ff+1没有还的。

b+2后据我分析有5种打法,也就是说对手不管怎么动都有一定几率上天。这个是julia五代最新10frame punishment,非常有用!!!不过对付有背向技的人要小心。

这个是我以前发在tekkenzaibatsu上的分析,就是我写的,就不翻译成中文了。 when your opponent was hit by julia's b+2, case 1: you can launch u/f+4 if your opponent don't move or move in a wrong way such as crouch or back. warning! your opponent can just quickly launch d/b~b to avoid u/f+4. or you will also be hit if he launch 1, 3 or 4. case 2: you can launch 1,1,1 if your opponent launch 1, 3 or 4 and he must be juggled. case 3: you can crouch or low parry if your opponent launch d+1 or d+4, if you crouch, you can choose FC,d/f+4,3 or u/f+4 to dupe him. case 4: you can launch d/f+2,1 if your opponent launch d/b~b, and he must be juggled!!! great!!! case 5: sometimes, your opponent choose jump to avoid more juggled damage, in this situation, you can launch u/f+4,3, he must be juggled anyway, hehehe!!!!

[此贴子已经被作者于2005-7-12 22:07:57编辑过]

----->不玩了!给狗玩! -------- ----->不玩了!给犬玩! -------- Tekken 5: Dark Resurrection ----->大家都不玩了我来玩!

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HWOA有背向一腿,就是太慢了……

你以为你正在游戏人生,但人生早已将你游戏。

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用julia的都是兄弟,娃哈哈哈哈~~~~~~~~~~~~~~
----->不玩了!给狗玩! -------- ----->不玩了!给犬玩! -------- Tekken 5: Dark Resurrection ----->大家都不玩了我来玩!

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i'd rather use u/f+4,3 instead of u/f+4, coz u/f+4,3 is -15 on block, u/f +4 is -16, if anyone does u/f+4 when they back towards, is 1,1,1 good? i havent tested yet, coz u/f+4 hit mid, and dodge the low and close mid,high hit, and it juggles, the only thing i'm thinking about that is too slow, if u block it , i think u got huge frame advantage! got to try when i have time, cheers, every Julia users!

[em48]: heyyyyyyyyyyyaaaaaaaa......

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不好意思,我忘了对手背向uf+4了,不过那招好像太冒险了吧,暂时没看过有人发,我也没试,不过一定能破解,估计julia的uf+4就可以了。
----->不玩了!给狗玩! -------- ----->不玩了!给犬玩! -------- Tekken 5: Dark Resurrection ----->大家都不玩了我来玩!

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