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[铁拳6] tekken 6 br 角色招式 cheat use cwcheat      

tekken 6 br 角色招式 cheat use cwcheat

http://hi.baidu.com/sh2288/item/2dccc6006ed52f6dd45a11f1
可以用作简化招式,譬如电风

代码转载自财阀
$$|Tutorial: How to change a hit rank.|

Just use that sample.

_C0 Sample Code 1
_L 0xE01DRRRR 0x004078B4
_L 0xE01DNNNN 0x00407A18
_L 0x20407A08 0x00000MMM

You need set your own value instead of RRRR, NNNN and MMM
To know these values:
1) Goto the "Select characters screen" in the Practice mode
2) Open CWCheat, then open "Cheat searcher", then open "Changes finder" and input 004078B4
(dont forget press Square button to set 16bit.)
4) Select your character and opponent
When the Practice will load, look at the line in the buttom of the screen.
The four digits in the end of the line are your RRRR.
5) Now goto "Changes finder" and input 00407A18
Do the move which you want to modify. The four digits in the end of the line are your NNNN.
6) Instead of MMM write
512 - if you want high rank
217 - if you want middle rank
10F - if you want low rank
41F - if you want special middle rank
707 - if you want unblockable rank

$$|Tutorial: How to change a move.|

Just use that sample. (Remember - we can't replace moves between characters)

_C0 Sample Code 2
_L 0xE01DRRRR 0x004078B4
_L 0xE01DKKKK 0x00407D1C
_L 0xE001086A 0x004078E2
_L 0x20407D24 0xLLLLLLLL
_L 0xE0010875 0x004078E2
_L 0x20407D24 0xJJJJJJJJ

You need set your own value instead of RRRR, KKKK, LLLLLLLL and JJJJJJJJ.
To know these values:
1) Goto the "Select characters screen" in the Practice mode
2) Open CWCheat, then open "Cheat searcher", then open "Changes finder" and input 004078B4
dont forget press Square button to set 16bit.
3) Select your character versus Paul (it's important)
When the Practice will load, look at the line in the buttom of the screen. The four digits in the end of the line are your RRRR.
4) Now goto "Changes finder" and input 00407D1C. Do the move which you want to replace, for example d/f+2.
The four digits in the middle part of the line are your KKKK.
5) Now goto "Changes finder", input 00407D24 and press Square button one time more to set 32bit.
6) Do the move which you want see as new move (which will instead of d/f+2), for example f,n,d,d/f+2.
The eight digits that you see in the middle part of the line are your LLLLLLLL.
7) Now goto the "Select characters screen" and select your character versus Alisa (it's important).
8) Do your new move again (f,n,d,d/f+2). What you see now in the middle part of the line is your JJJJJJJJ.

$$|Tutorial: How to add a move.|

Just use that sample. (Remember - we can't replace moves between characters)

_C0 Sample Code 3
_L 0xE01DRRRR 0x004078B4
_L 0xE01DKKKK 0x00407A18
_L 0xE01D00VV 0x20407940
_L 0xE01D0U00 0x00407D3C
_L 0x20407D10 0x000000WW
_L 0xE001086A 0x004078E2
_L 0x20407D24 0xLLLLLLLL
_L 0xE0010875 0x004078E2
_L 0x20407D24 0xJJJJJJJJ

You need set your own value instead of RRRR, KKKK, VV, U, WW, LLLLLLLL and JJJJJJJJ.
To know these values:
1) Goto the "Select characters screen" in the Practice mode
2) Open CWCheat, then open "Cheat searcher", then open "Changes finder" and input 004078B4
dont forget press Square button to set 16bit.
3) Select your character versus Paul (it's important)
When the Practice will load, look at the line in the buttom of the screen. The four digits in the end of the line are your RRRR.
4) Now goto "Changes finder" and input 00407A18. Do the move which you want add a new move to, for example u/b+2.
The four digits in the end (!) of the line are your KKKK.
5) Now let's design a button type for the adding move, for example 3 (Cross), so in result we'll have u/b+2,3.
Goto the "Changes finder" and input 00407D3C. Return to the game and hold the button(s) that you want.
The digit that you predominantly see in the right part of the line is your U.
(for example, if you hold Cross button you see 4.)
6) Instead of VV/WW you need set an exact time when your adding move should begin.
Would be good if you know a frame data, at least approximately. But anyway you'll have to experiment.
Try to set 10 and look at result. If it'll too fast or you don't like it then change it to 18 or 25 or 1C and look at result.
Feel free to set your own value. (for example for u/b+2 better set values no less 0F, because the hit moment is on 0E'th frame)
7) Now goto "Changes finder", input 00407D24 and press Square button one time more to set 32bit.
8) Do the move which you want to add (for example f,f,f+3).
The eight digits that you see in the middle part of the line are your LLLLLLLL.
9) Now goto the "Select characters screen" and select your character versus Alisa (it's important).
10) Do your adding move again (f,f,f+3). What you see now in the middle part of the line is your JJJJJJJJ.
That's all.

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If you decided to add a move which has the same typing button (for example d/f+4,4 or b+2,2)
you may have problems with the typing.
To solve it - change the 4th code's line to _L 0xE01D0U0U 0x00407D3C

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