查看完整版本: [长沙]JULIA求救!

hertz 2006-9-10 15:41

[长沙]JULIA求救!

<p>用JULIA也有一段日子了,从T4一路走来,慢慢的养成了很多不好的习惯,到现在改起来还真困难。</p><p>对面的兄弟只要开始龟,和我打起确返战,我就不知道怎么办了,关于JULIA的确返,自己没有什么心得,(2~<img title="dvubb" alt="图片点击可在新窗口打开查看" src="http://www.tekken.com.cn/bbs/Skins/Default/emot/em02.gif" align="middle" border="0"/>后也不知道用什么),而且进攻的套路也相对单一。总之,浮空技用得再华丽,不能浮空有什么用呢?</p><p>所以希望全国的JULIA达人能告诉小弟一些关于JULIA的小磨招和基本的确返套路,谢谢</p>
[align=right][color=#000066][此贴子已经被作者于2006-9-10 15:41:49编辑过][/color][/align]

教皇阿里斯 2006-9-29 21:14

<p>我也在练JULIA,虽然DR接触得不多。不过觉得有些东西还是相通吧~~~~</p><p>我用JULIA就完全是进攻型的,和你的恰好是两个极端。我觉得虎身肘后的的择很好用。还有就是d d/f14或者 d d/f13后面的择很好用。</p><p></p>

教皇阿里斯 2006-9-29 21:20

<p>2b后面好像不能确定连,只能择吧~~?</p><p>5。0中,</p><p>2b后面如果对手下蹲点拳,可以直接u/f43</p><p>2b后如果对手站立反身点拳,可以直接111浮</p><p>2b后面如果对手下蹲转身好像可以ff3浮</p><p>2b后面马上d1,然后好像可以用蹲状df43和ff1择吧。</p><p>哎,JULIA玩得少,知道得也不太多。DR中或许又有些新的变化,就不太清楚了</p><p></p>

yanshen 2006-9-29 23:03

LZ地情况,先看看录象,再找人打打就好了&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;

黑子520 2006-10-6 14:58

谢谢楼上的同志

yanshen 2006-10-6 15:07

LZ现在是全中国第3高手了,于是重新注册,还专门回来回个帖子, 精神可嘉&nbsp;&nbsp;&nbsp;&nbsp;

sonicdengyu 2006-10-6 18:48

<div class="Section1" style="LAYOUT-GRID:  15.6pt none;"><p class="MsoTitle" style="TEXT-JUSTIFY: inter-ideograph; MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: justify;"><strong><font size="5"><font face="Times New Roman"><span lang="EN-US">Julia Punishment:</span><span lang="EN-US" style="FONT-SIZE: 9pt; mso-bidi-font-size: 12.0pt;"><p></p></span></font></font></strong></p></div><span lang="EN-US" style="FONT-SIZE: 9pt; FONT-FAMILY: &quot;Times New Roman&quot;; mso-bidi-font-size: 12.0pt; mso-fareast-font-family: 宋体; mso-font-kerning: 1.0pt; mso-ansi-language: EN-US; mso-fareast-language: ZH-CN; mso-bidi-language: AR-SA;"><br clear="all" style="PAGE-BREAK-BEFORE: always; mso-break-type: section-break;"/></span><p class="MsoNormal" align="left" style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: left; mso-pagination: widow-orphan;"><span lang="EN-US" style="FONT-SIZE: 9pt; mso-bidi-font-size: 12.0pt;"><font face="Times New Roman">Notes on punishment<br/>-I tried to choose the maximum guaranteed damage for each move<br/>-If a move is not listed, assume it is safe - nothing guaranteed<br/>-I also listed strings and how to get around them, but not 10 hits (yet)<br/>-Moves I used to punish:<br/>1: 8 frame close range punisher<br/>b+2: 10 frame punisher*<br/>f+2: 10 frame punisher with better range than b+2<br/>ws+1: fastest FC punisher<br/>ws+4: most versatile FC punisher, punishes most blocked lows<br/>u/f+4,3: Good punisher when d/f+2,1 isn’t guaranteed<br/>d/f+2,1: Best punisher, use this when guaranteed!<br/>ff+1: Medium range punisher<br/>f+3~1: Long range punisher<br/>*4 does more damage by itself as a 10 frame move than b+2, but b+2 has much greater potential, so I list b+2 throughout. 4 can normally be substituted in place of b+2, although b+2 has more range. I try to state when 4 will not have enough range. Also, in some cases b+2 will not reach but f+2 will. When I list f+2 as a punisher it is the only thing guaranteed. 4 and b+2 will not reach.<b style="mso-bidi-font-weight: normal;"><p></p></b></font></span></p><p class="MsoNormal" align="left" style="MARGIN: 0cm 0cm 0pt; TEXT-ALIGN: left; mso-pagination: widow-orphan;"><b style="mso-bidi-font-weight: normal;"><span lang="EN-US" style="FONT-SIZE: 9pt; mso-bidi-font-size: 12.0pt;"><font face="Times New Roman">&nbsp;<p></p></font></span></b></p>

黑子520 2006-11-14 11:02

<div class="msgheader">QUOTE:</div><div class="msgborder"><b>以下是引用<i>yanshen</i>在2006-10-6 15:07:16的发言:</b><br/>LZ现在是全中国第3高手了,于是重新注册,还专门回来回个帖子, 精神可嘉&nbsp;&nbsp;&nbsp;&nbsp; </div><p>没有,没有,我的JULIA还在懵懂中...</p>
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